game changes and unintended consequences

trade you my resource mine? you crazee earthman?

Just for the heck of it I tried to buy a resource mine from the Torians. I offerred them a lot of money and they rightfully refused. Several turns later I decided I would just see what it would take, in keeping with the old adage that everyone has their price.

I offered the Torians all my planets and they still wouldn't trade. I had a warm relationship with them and I had the most powerful civ and the most planets.

I agree that the AI shouldn't part with resources easily but FCS it seems extreme to just turn off trading resources completely
9,060 views 8 replies
Reply #1 Top
Well, for what prize would you trade a resource base away? I wouldn't do so for almost any prize to anyone.
Reply #2 Top
I agree that the AI shouldn't part with resources easily but FCS it seems extreme to just turn off trading resources completely


It's not turned off completely - I traded for a fully developed mining resource base at a cost of just under 2,000,000bc in my last game (suicidal, AI was friendly).
Reply #3 Top
Well, for what prize would you trade a resource base away? I wouldn't do so for almost any prize to anyone.


He offered all his planets!

Reply #4 Top
Well, there are some interesting trades, In the demo I have traded Peace against the last planet of the Arceans.

I have to admit that it surprised me no end that they accepted that trade.
Reply #5 Top
would you ever sell one of yours if they asked you? i mean you could say yes, and then destroy the base, go to war with them, taking it back, but thats just evil, in real life if you really had to risk war, you'd never sell it, if you were really in charge of a civ and it was real it wouldnt happen, and thats the way they are reacting.
Reply #6 Top
I think there's also a loop for "This offer's too good to be true, what's he got planned?" If there's no or not enough overlap ebtween that loop and the "not good enough" loop, the AI becomes tough to deal with.
Reply #7 Top
I find they trade for it if I give them lots of ships. Thats usually what I like to do.
Reply #8 Top
you'd never sell it, if you were really in charge of a civ


Well Josh, in this case I was giving them all my planets so the base would have reverted to them on the next turn. If I was running that civ I would sell even they were not giving them all to me.

I'm talking 14-15 High PQ planets here. What one mining resource is more valuable than that.

They should have accepted and obviously I would have reneged but under no circumstance is a single resource worth more than 10 or more high PQ planets with the possible exception of the traded mine becoming the third or fourth influence mine of a high influence civ. Even then I can't imagine the influence resource being worth more than the influence of 14-15 planets.

There may be a very good technical (coding) reason the AI refuses a deal like that but there is no logical reason.