Tips on ship design (functionality)
How to get the best out of your ships
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GalCiv2 Forums
Guys please share your ideas on ship design.
Please state difficulty level , ideally Tough and up.
For general use combat vessels my own prefered design is to put in at least 2 warp engines drives so to get a speed of 7 (including the +1 speed from researching warp engines). This together with eyes of the universe or a good sensor boat, allows my ships to dance around the AI's much slower ships.
I notice that in some games, the AI will escout the transport ships, but in others they don't?? Not sure why, but the one i'm currently playing doesn't, so it's trival for my speed 7 ships to destroy the transports, while slipping past their superior but slower ships (speed 4).
I destroyed easily 50+ of them without any losses, it's stupid man...
Please state difficulty level , ideally Tough and up.
For general use combat vessels my own prefered design is to put in at least 2 warp engines drives so to get a speed of 7 (including the +1 speed from researching warp engines). This together with eyes of the universe or a good sensor boat, allows my ships to dance around the AI's much slower ships.
I notice that in some games, the AI will escout the transport ships, but in others they don't?? Not sure why, but the one i'm currently playing doesn't, so it's trival for my speed 7 ships to destroy the transports, while slipping past their superior but slower ships (speed 4).
I destroyed easily 50+ of them without any losses, it's stupid man...
- but i gotta agree with you defence is big on my agenda too.