Game Crash Whenever Combat is Initiated

Basically whenever i attack it just crashes to desktop, rather annoying and makes it impossible to play. I have 1.1 installed and my computer should be more than sufficient.

Debug Message: Version v1.1 last updated on: Mon Apr 24 19:03:49 2006
Debug Message: Could not find a TGN Serial No.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 4/29/2006, 09:04:33
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: blah
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Languages: English (Regional Setting: English)
System Manufacturer: INTELR
System Model: AWRDACPI
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPUs)
Physical Memory: 1024MB RAM
Page File: 219MB used, 2244MB available
Windows Dir: E:\WINDOWS


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce 6800 GT
Manufacturer: NVIDIA
Chip Type: GeForce 6800 GT
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0045&SUBSYS_00000000&REV_A1
Display Memory: 256.0 MB
Current Display Mode: 1024 x 768 (32 bit) (60Hz)
Monitor Name: Plug and Play Monitor
Monitor Max Resolution: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8421
Driver Date: 3/9/2006 15:29:00
DirectX Acceleration Enabled: Yes



Sound info
Sound device 1:
Description: Realtek AC97 Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_8086&DEV_24D5&SUBSYS_240517F2&REV_02
Manufacturer ID: 65535
Product ID: 65535
Driver Name: ALCXWDM.SYS
Provider: Realtek Semiconductor Corp.
Driver Version: 5.10.0000.5320
Driver Date: 8/21/2003 20:31:52
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0



Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES
Debug Message: Game Resolution: 1024 x 768
Debug Message: Running fullscreen.
Debug Message: HAL (hw vp): NVIDIA GeForce 6800 GT
Debug Message: D3DPRESENT_INTERVAL_DEFAULT
Debug Message: Refresh rate: 60
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 b339a720
Debug Message: Initializing sound card.
Debug Message: initailizing bink
Debug Message: No string tables in E:\Documents and Settings\Jamie.HOME-B958A3F99E\My Documents\My Games\GalCiv2\Mods/*.str
Debug Message: No files found matching mask E:\Documents and Settings\Jamie.HOME-B958A3F99E\My Documents\My Games\GalCiv2\Mods\Gfx\*.png
Debug Message: No files found matching mask E:\Documents and Settings\Jamie.HOME-B958A3F99E\My Documents\My Games\GalCiv2\Mods\Gfx\Race\*.png
Debug Message: No files found matching mask E:\Documents and Settings\Jamie.HOME-B958A3F99E\My Documents\My Games\GalCiv2\Mods\sfx\*.wav
Debug Message: No files found matching mask E:\Documents and Settings\Jamie.HOME-B958A3F99E\My Documents\My Games\GalCiv2\Mods\Music\*.mp3
Debug Message: No files found matching mask E:\Documents and Settings\Jamie.HOME-B958A3F99E\My Documents\My Games\GalCiv2\Mods\Event Music\*.mp3
Debug Message: Create setup screens.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Clear data definitions.
Debug Message: No files found matching mask E:\Documents and Settings\Jamie.HOME-B958A3F99E\My Documents\My Games\GalCiv2\Mods\Data\Techs\*.xml
Debug Message: No files found matching mask E:\Documents and Settings\Jamie.HOME-B958A3F99E\My Documents\My Games\GalCiv2\Mods\Data\ShipComponents\*.xml
Debug Message: No files found matching mask E:\Documents and Settings\Jamie.HOME-B958A3F99E\My Documents\My Games\GalCiv2\Mods\Data\ShipDefs\*.xml
Debug Message: No files found matching mask E:\Documents and Settings\Jamie.HOME-B958A3F99E\My Documents\My Games\GalCiv2\Mods\Data\PlanetImprovements\*.xml
Debug Message: No files found matching mask E:\Documents and Settings\Jamie.HOME-B958A3F99E\My Documents\My Games\GalCiv2\Mods\Data\TerrainColorSchemes\*.xml
Debug Message: No files found matching mask E:\Documents and Settings\Jamie.HOME-B958A3F99E\My Documents\My Games\GalCiv2\Mods\Data\PlanetDescriptions\*.xml
*DEBUG ERROR: ***Unable to find required tech ImpossibleTech for PirateShip. ***
Debug Message: Found existing ship type with class name: Ranger
*DEBUG ERROR: ***Unable to find required tech ImpossibleTech for Starbase. ***
Debug Message: No files found matching mask E:\Documents and Settings\Jamie.HOME-B958A3F99E\My Documents\My Games\GalCiv2\ships\*.shipclass
Debug Message: No files found matching mask E:\Documents and Settings\Jamie.HOME-B958A3F99E\My Documents\My Games\GalCiv2\Mods\Data\Anomalies\*.xml
Debug Message: No files found matching mask E:\Documents and Settings\Jamie.HOME-B958A3F99E\My Documents\My Games\GalCiv2\Mods\Data\Events\*.xml
Debug Message: No files found matching mask E:\Documents and Settings\Jamie.HOME-B958A3F99E\My Documents\My Games\GalCiv2\Mods\Data\UPIssues\*.xml
Debug Message: No files found matching mask E:\Documents and Settings\Jamie.HOME-B958A3F99E\My Documents\My Games\GalCiv2\Mods\Data\Invasion\*.xml
Debug Message: No files found matching mask E:\Documents and Settings\Jamie.HOME-B958A3F99E\My Documents\My Games\GalCiv2\Mods\Data\PoliticalParties\*.xml
Debug Message: No files found matching mask E:\Documents and Settings\Jamie.HOME-B958A3F99E\My Documents\My Games\GalCiv2\Mods\Data\StarTypes\*.xml
Debug Message: No files found matching mask E:\Documents and Settings\Jamie.HOME-B958A3F99E\My Documents\My Games\GalCiv2\Mods\Data\StarbaseModules\*.xml
Debug Message: Reading Star Names
Debug Message: Reading Star Names... Done
Debug Message: TitleWnd: Quit Button.
Debug Message: Posting WM_CLOSE message.
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start
Debug Message: Killing Galaxy
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Clear data definitions.
Debug Message: Killing Galaxy: Completed
Debug Message: GameUninitialize end
Debug Message: Device not cleared. 1 counts left.
Debug Message: D3D not cleared. 1 counts left.
Debug Message: Destroying Window.
Debug Message: Main Shell terminating normally
2,575 views 2 replies
Reply #1 Top


Please get SmartException from Stardock Central. (In free stuff) This would be the best way for us to find out why it is crashing.

Install and run it. While it is runnig, start up galciv2 and initiate the battle. When it crashes, SmartException will generate a report. Please see this link for more information on SmartException
https://forums.galciv2.com/?ForumID=274&AID=69841

You could also try changing your battle length options (for example try "Instant Battles" and see if it still crashes )
Reply #2 Top
Alrighty,
I sent the zip file to the email address the program specified.
Also when I decreased the battle length it only decreased the frequency of game crashing from always to about 2/5 times.