I am on a large map, and at 10 turns from winning a technology victory
For the last 50-100 turns I have been having multiple crashes every few turns.
Solution was to auto save every turn. So whenever the crash occured, and I reloaded the game, the game went ok for one or few more turns.
I am starting to wonder if it isn't a random event triggering the crash
anyway, I am at 10 turns from victory, I click turn and ... nothing happens. The button in fact disappears. If I go in the menu and back on the screen, Turn button is visible and clackable but nothing moves.
Tried reloading previous autosave and the following turn the button stucks again.
Frogboy, the save file is 5.15mb so a bit too big for me too send by mail.
Any specific details that I can give you to help locating this bug?
In the meantime here some pc info (yeah I know need to update sound drivers, *grins*

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Debug Message: Version v1.1 last updated on: Mon Apr 24 19:03:49 2006
Debug Message: Could not find a TGN Serial No.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 4/27/2006, 00:30:52
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: MAZE
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Languages: English (Regional Setting: English)
System Manufacturer: INTEL_
System Model: D865GRH_
BIOS: BIOS Date: 09/24/03 11:07:51 Ver: 08.00.09
Processor: Intel(R) Pentium(R) 4 CPU 3.20GHz (2 CPUs)
Physical Memory: 1022MB RAM
Page File: 218MB used, 2242MB available
Windows Dir: C:\WINDOWS
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce 6800 GT
Manufacturer: NVIDIA
Chip Type: GeForce 6800 GT
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0045&SUBSYS_2997107D&REV_A1
Display Memory: 256.0 MB
Current Display Mode: 1024 x 768 (32 bit) (85Hz)
Monitor Name: Default Monitor
Monitor Max Resolution:
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8443
Driver Date: 4/5/2006 17:03:00
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: SoundMAX Digital Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_8086&DEV_24D5&SUBSYS_E00A8086&REV_02
Manufacturer ID: 1
Product ID: 100
Driver Name: smwdm.sys
Provider: Analog Devices
Driver Version: 5.12.0001.3713
Driver Date: 8/20/2003 12:25:56
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES
Debug Message: Game Resolution: 1280 x 1024
Debug Message: Running fullscreen.
Debug Message: HAL (hw vp): NVIDIA GeForce 6800 GT
Debug Message: D3DPRESENT_INTERVAL_DEFAULT
Debug Message: Refresh rate: 85
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete