Gripes
from
GalCiv2 Forums
-AI builds structures on bonus tiles that don't take advantage of the bonus (such as factories on fertile soil)
-No 'fog of war' viewing mode. We get to see ownership on the minimap, we get to see ship range on the minimap yet we don't get to see fog of war on the minimap
-Secret police center useless - it's essentially a very, very expensive multimedia center that yields less morale bonus than aforementioned structure. Major oversight.
-Galactic Guide Book useless - by the time you can construct this all anomalies will be long since gone.
-Ai gives you more for your money if you sell techs one by one rather than all at once
-No 'sleep' command. I want to be able to tell a ship to stay where it is regardless of enemies coming into range.
-Galaxy setup: If number of planets etc is set to random it should stay at random next time galaxy setup screen is loaded
-Abilities setup: You still have to click the reset button twice for it to reset properly.
-Abilities setup: You can still shoot yourself in the foot by overwriting innate abilities (humans, for example, can overwrite their 25% diplomacy bonus with a 5% bonus and pay a point for doing so)
-Customization points: Studying the RaceConfig.xml file it appears some races are supposed to get less than 10 customization points yet all get 10.
-Of course the game still crashes frequently - especially when alt-tabbing - but to me that is more acceptable than the gameplay-related bugs.
I hope 1.2 comes out soon because there are still a lot of bugs. Stardock is doing an admirable job of keeping the public informed on the state of the game and releasing public betas but unfortunately they are not very thorough. 1.1 should not have been released yet - it is still riddled with bugs and evident signs of an unfinished game.
-No 'fog of war' viewing mode. We get to see ownership on the minimap, we get to see ship range on the minimap yet we don't get to see fog of war on the minimap
-Secret police center useless - it's essentially a very, very expensive multimedia center that yields less morale bonus than aforementioned structure. Major oversight.
-Galactic Guide Book useless - by the time you can construct this all anomalies will be long since gone.
-Ai gives you more for your money if you sell techs one by one rather than all at once
-No 'sleep' command. I want to be able to tell a ship to stay where it is regardless of enemies coming into range.
-Galaxy setup: If number of planets etc is set to random it should stay at random next time galaxy setup screen is loaded
-Abilities setup: You still have to click the reset button twice for it to reset properly.
-Abilities setup: You can still shoot yourself in the foot by overwriting innate abilities (humans, for example, can overwrite their 25% diplomacy bonus with a 5% bonus and pay a point for doing so)
-Customization points: Studying the RaceConfig.xml file it appears some races are supposed to get less than 10 customization points yet all get 10.
-Of course the game still crashes frequently - especially when alt-tabbing - but to me that is more acceptable than the gameplay-related bugs.
I hope 1.2 comes out soon because there are still a lot of bugs. Stardock is doing an admirable job of keeping the public informed on the state of the game and releasing public betas but unfortunately they are not very thorough. 1.1 should not have been released yet - it is still riddled with bugs and evident signs of an unfinished game.