Beta 4 - armor bug

I'm running Beta 4.

This is what I see when upgrading/designing ships. Both of those armors at the top have exactly the same properties. That can't be right.



3,285 views 5 replies
Reply #2 Top
Possibly a rounding issue, and there is a difference at larger hull sizes. What hull size were you testing this at?
Reply #3 Top
No it's no rounding issue, the values (GC2Types.xml) are exatly the same, I guess Tri-Strontium I should have a size of 7.
Yes in the screenshot it says seven, but the file says "6", this comes because minituarization increases the size for the screenshots.
Reply #4 Top
That was for a small hull heavy fighter. I forget what level of mini tech I had, but it couldn't have had been much. That was fairly early in that game. Here's the whole screenshot (dialup warning): http://www.mikehealan.com/pix/ss/tristron2.jpg

If mini tech was going to effect the size, wouldn't it effect the next level by the same amount? The next gen armor ought to be different in at least one way. Cheaper, smaller, tougher... something.
Reply #5 Top
mikeswi , seems you misinterpretated my post, in the xml-file the size-value is 6 (for both) and all other values are identical, too. I mentioned miniturization only in order to explain the difference between the 6 in the file and the 7 in your screenshot
It's a bug, or at least a glitch.