The races should not all be alike!
Different innate race abilities give the races more personality and add to the game experience
from
GalCiv2 Forums
In Civilization 4, the factions are all very different from each other. For example, Gandhi is a peaceful builder whereas Genghis Khan is a militaristic conqueror. Hatshepsut is a gifted diplomat while Asoka is a technology expert.
It is not just the AI's of the factions that are different - they also have different abilities. For example, to reinforce Gandhi's incitement to play as a builder rather than a conqueror he gets a discount on wonder production speed. Napoleon gets a bonus to military units. Mansa Musa gets a bonus to finances. In this way, the factions are given very different personalities and styles of play.
In this game, the races are unfortunately all the same, making for a bland, generic and boring experience. Sure, a few races get distinctive boni (the Yor get a huge loyalty bonus, for example) but most of the time this isn't the case. The Drengi are supposed to be cruel and militaristic yet they get no boni to military. This is a critical design flaw and I can't believe the developers have overlooked it. It is stuff like this that makes Civ 4 stand out as a much better game than this.
My suggestion is to look at what worked so well in Civ 4 and implement it in this game. Give the Drengi boni that will incite them to be militaristic. Give the Altarians military penalties so they will want to be peaceful, but give them boni in other areas like research and influence. This would make this game so much better. This is another change to the game that should be given high priority by the developers.
It is not just the AI's of the factions that are different - they also have different abilities. For example, to reinforce Gandhi's incitement to play as a builder rather than a conqueror he gets a discount on wonder production speed. Napoleon gets a bonus to military units. Mansa Musa gets a bonus to finances. In this way, the factions are given very different personalities and styles of play.
In this game, the races are unfortunately all the same, making for a bland, generic and boring experience. Sure, a few races get distinctive boni (the Yor get a huge loyalty bonus, for example) but most of the time this isn't the case. The Drengi are supposed to be cruel and militaristic yet they get no boni to military. This is a critical design flaw and I can't believe the developers have overlooked it. It is stuff like this that makes Civ 4 stand out as a much better game than this.

My suggestion is to look at what worked so well in Civ 4 and implement it in this game. Give the Drengi boni that will incite them to be militaristic. Give the Altarians military penalties so they will want to be peaceful, but give them boni in other areas like research and influence. This would make this game so much better. This is another change to the game that should be given high priority by the developers.
