Planet invasion exploit
from
GalCiv2 Forums
Mass Drivers
Cost: 200 bc
Required Tech: Planetary Bombardment
Affect: +100 - +200 attack value
Affect: -10 - -50 PQ
Affect: -50 - -100 planetary buildings
Notes:
This attack is great if the enemy out numbers you by a large amount. Also
if you don't care about the PQ or building left after the attack you may
use this to ensure you will win a close fight. One useful tactic is to use
this attack with a minimum of your troops trying to lose the encounter. This
prevents the negative affects and allows you to wipe out a significant
portion of the defensive force. Then you can use a less destructive attack
to take over the planet with your next wave.
This is IMO unfair. Shouldn't using destructive invasion tactics damage the planet whether the invasion succeeds or not?
Cost: 200 bc
Required Tech: Planetary Bombardment
Affect: +100 - +200 attack value
Affect: -10 - -50 PQ
Affect: -50 - -100 planetary buildings
Notes:
This attack is great if the enemy out numbers you by a large amount. Also
if you don't care about the PQ or building left after the attack you may
use this to ensure you will win a close fight. One useful tactic is to use
this attack with a minimum of your troops trying to lose the encounter. This
prevents the negative affects and allows you to wipe out a significant
portion of the defensive force. Then you can use a less destructive attack
to take over the planet with your next wave.
This is IMO unfair. Shouldn't using destructive invasion tactics damage the planet whether the invasion succeeds or not?
... it's from my FAQ. Next time you might want to include a *I found this here* type statement