[BETA REPORT] A few 'bugs' I've run into to...
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GalCiv2 Forums
I have been playing quite a bit lately and have so far enjoyed the game. The latest enhancements in the 1.10 beta pathces are some nice additions.
(these might not all be bugs but I'm listing them all here anyway)
Here are the gotchas:
1) When I build the Eyes of the Universe starbases do not expand there sensor range until I click on the starbase on the main map or a ship visits them to upgrade.
2) When a ship encounters an anomoly that teleports them to another area of the map the fog of war in there original location stays visible permanently.
3) After choosing to go with a Neutral alignment I researched Neutrality Learning Center. When it completed it said I could build the Neutrality Learning Center but I could not find anything either in the research topic or the production queues that indicated the enhancement exists.
4) The Planatary Invasion research seems to be WAY to expensive which causes it not to be a viable research until much later than it should. The fact that the sub research items under Planetary Invasion tree are extremely cheap also makes the expense of the first item seem out of whack. This particular item gets annoying when you run across races that start with this research already learned.
5) Espionage seems to be very one sided. You can spend to increase your knowledge of another race very cheaply and then stop the spending and still steal tech from them. There are no countermeasures to prevent another race from doing this (unless I'm being dense and am missing a setting somewhere).
Enjoy
(these might not all be bugs but I'm listing them all here anyway)
Here are the gotchas:
1) When I build the Eyes of the Universe starbases do not expand there sensor range until I click on the starbase on the main map or a ship visits them to upgrade.
2) When a ship encounters an anomoly that teleports them to another area of the map the fog of war in there original location stays visible permanently.
3) After choosing to go with a Neutral alignment I researched Neutrality Learning Center. When it completed it said I could build the Neutrality Learning Center but I could not find anything either in the research topic or the production queues that indicated the enhancement exists.
4) The Planatary Invasion research seems to be WAY to expensive which causes it not to be a viable research until much later than it should. The fact that the sub research items under Planetary Invasion tree are extremely cheap also makes the expense of the first item seem out of whack. This particular item gets annoying when you run across races that start with this research already learned.
5) Espionage seems to be very one sided. You can spend to increase your knowledge of another race very cheaply and then stop the spending and still steal tech from them. There are no countermeasures to prevent another race from doing this (unless I'm being dense and am missing a setting somewhere).
Enjoy