Ship Model Animation?
from
GalCiv2 Forums
So i think this is a no go as Stardock would have animated parts of ships if it was possible. Buuuut is it possible to animate parts of ship models? Like have a rotating dish jewelery? or had a base that rotates and everything attached to it roates with it?
Also can you make a new base hull type, instead of the defaults? Like have the defaults plus your that you
create, seems to be everyone is just subbing models out for custom ones.
I have downloaded the sample ship but what are the basic specs for stardock models ie small hulls are so big and have so many polys, and so many mount points while medium are so and so etc etc. Also i imagine i could get this from the sample file but i have yet to open it and i'm at work so whats the default angle of the nose of the space craft. I assume 0,0,0 then with the mount points we would rotate based on that.
Also is Stardock going to release the source so maybe if we wanted we can muck around with the internals?
Just some wants from little o me.. Any replys would be liked
As i am about to start making some ships for this game.
Also can you make a new base hull type, instead of the defaults? Like have the defaults plus your that you
create, seems to be everyone is just subbing models out for custom ones.
I have downloaded the sample ship but what are the basic specs for stardock models ie small hulls are so big and have so many polys, and so many mount points while medium are so and so etc etc. Also i imagine i could get this from the sample file but i have yet to open it and i'm at work so whats the default angle of the nose of the space craft. I assume 0,0,0 then with the mount points we would rotate based on that.
Also is Stardock going to release the source so maybe if we wanted we can muck around with the internals?
Just some wants from little o me.. Any replys would be liked
As i am about to start making some ships for this game.