Weapons to the left, Weapons to the right
Where have all the good mass drivers gone
from
GalCiv2 Forums
The last few games I have played (most up to date beta on SDC) the aliens and now myself are simply not investing their hard earned tax dollars into mass driver weapons like they used to. The last two games that I logged to the MV as a matter of fact it was missile oriented with one race (mine) actually pushing Beam weaponry as well as Missile as none of the other races had defenses for anything besides missile. Lets look at the why (feel free to post yer opinions as to why also, feel free to correct my opinions also! I have thick skin and unless you insult my patriotism I can handle it.)
Opinion 1) Aliens don't wanna go through the hassle of researching what... 23 levels to get to a 6 point damage weapon? (remember the nanoripper now is only a 5) Missile tech gets there in just over half the time from what I can see. Beam gets there in just about two thirds of the time it takes the Mass drivers.
Opinion 2) Aliens realize that "Size really does matter" - (really it doesn't ask your better half)
Missiles take alot of space, mass drivers take a bit less, beam weapons the least.
Opinion 3) Aliens have to answer to Frogboy - The GC 2 AI is really the shining example of how to do something right in GC2, followed closely by ship design. Although the Alien isn't always right, I can tell you this; after submitting 28 games to the MV if I was to submit every game I have played with a win / loss it would be more like 75 games with 28 wins at the tough/painful/crippling the other 50 or so would have been losses.
In closing I would like to state I respect the descisions made by Stardock with GC2 changes and would defend their right to do so until they pry my handgun from my cold dead fingers. However, that being said I feel the overall effect of the changes made to mass drivers since the pre 1.0 (ie beta games) era has had the effect of making mass drivers the anti-choice of weapons.
Would it be to bold at this point to ask for an updated chart on weapons and armor be placed on the WIKI, if someone has it done of course. If no one can I will try my best to develop a new one over the next week or so.
W/R
Suralle Straykat
Kat Lord @ Large
Opinion 1) Aliens don't wanna go through the hassle of researching what... 23 levels to get to a 6 point damage weapon? (remember the nanoripper now is only a 5) Missile tech gets there in just over half the time from what I can see. Beam gets there in just about two thirds of the time it takes the Mass drivers.
Opinion 2) Aliens realize that "Size really does matter" - (really it doesn't ask your better half)
Missiles take alot of space, mass drivers take a bit less, beam weapons the least.Opinion 3) Aliens have to answer to Frogboy - The GC 2 AI is really the shining example of how to do something right in GC2, followed closely by ship design. Although the Alien isn't always right, I can tell you this; after submitting 28 games to the MV if I was to submit every game I have played with a win / loss it would be more like 75 games with 28 wins at the tough/painful/crippling the other 50 or so would have been losses.
In closing I would like to state I respect the descisions made by Stardock with GC2 changes and would defend their right to do so until they pry my handgun from my cold dead fingers. However, that being said I feel the overall effect of the changes made to mass drivers since the pre 1.0 (ie beta games) era has had the effect of making mass drivers the anti-choice of weapons.
Would it be to bold at this point to ask for an updated chart on weapons and armor be placed on the WIKI, if someone has it done of course. If no one can I will try my best to develop a new one over the next week or so.
W/R
Suralle Straykat
Kat Lord @ Large
but i need it big time cause i suck at economy and i'm always strapped for cash