As many people have pointed out, there are numerous technical soultions to your problems with this game. Each and every computer, even if it has the exact same hardware build, will be unique and different, therefore any game will never run at 100% on every single computer. There will always be bugs, the best any developer can hope for is to iron out as many bugs as possible.
Now, GalCivs2 is one of the greatest games I have played, and has re-started my 'just-one-more-turn' syndrome. Not only that, but Stardock have the most enlightened philosophy regarding patches I have ever seen. Name me one other company that beta-tests patches with the general gaming community? I can give you at least one company, who forced a developer to cut the developement time of a game in order to get it out at christmas. This resulted in a broken wreck of a game, that had so much potential but consequently failed to satisfy. About half of the game consists of bugs. And the publishers/developers response? Hit and run. They released two patches (one of which was a text update) and that was it. No feedback, no addressing of concerns. Nothing. Now, I'm not mentioning specifics, as I'm not trying to make this into a flame/rant about this publisher, merely to provide an example of how, what I consider to be the most bugged game I've ever seen, has been treated and this in contrast to the brilliant work Stardock is doing.
Citizen Keith, this may be the most bugged game you have ever played, but that means you either don't play many games, or that you have been extremely lucky up until now. I admit my version has its share of bugs, but that is purely down to the computer I'm running it on (lets just say its slightly eccentric). But even with the bugs highlighted by various other members, I am confident that Stardock will address these and they will soon be a thing of the past. I congratulate Stardock on restoring my confidence in the gaming industry (not an easy thing to do after the betrayal in the game mentioned earlier).