Having a blast =)
from
GalCiv2 Forums
I must say, despite the two CTD's I've had in the week I've been playing, I'm having a lot of fun with this game. I mean, I usually avoid strategy games, and I'm having fun with this one. It's got a nice depth to it that seems lacking these days in games, which is pretty ironic considering Stardock had, what...10 guys working on this?
I think one of my favorite aspects of the game, aside from the freedom it gives the player in so many ways, is the humour in it. Sometimes I find half of the motivation for researching high-end techs for me is to see what the completion message is. It doesn't take itself too seriously...I like that. I just finished a metaverse game wherein I was bringing some transports into the Drath star systems in preperation for an invasion. Suddenly, a message from them pops up. Basically, since I had the difficulty on Normal, they were telling me that, while they couldn't -do- anything about it, he wanted me to know that he knew what I was doing. And he commented that my military strategy background probably came from playing video games, and then insisted that he wasn't some computer, but a sentient being. Between the AI recognizing that (not a big deal, but not something I've seen often in a game) and the content of the message itself...heck, just the concept that someone thought to *put it* there...got a good laugh out of me.
As a side note, I love the interface and the game map. The background nebula and the star field are an awesome way to make the galaxy grid interesting to look at and work with. When I first saw it with most of the grid clear, I sorta just sat there rotating and zooming in and out looking at it. Props to the artist who did that
I also like the music tracks...the menu music has made it's way onto my iTunes playlist.
Anyway...thanks Stardock, for what I personally consider to be a more fun and inovative game than most 'big name' developers have made in the past year or so
I think one of my favorite aspects of the game, aside from the freedom it gives the player in so many ways, is the humour in it. Sometimes I find half of the motivation for researching high-end techs for me is to see what the completion message is. It doesn't take itself too seriously...I like that. I just finished a metaverse game wherein I was bringing some transports into the Drath star systems in preperation for an invasion. Suddenly, a message from them pops up. Basically, since I had the difficulty on Normal, they were telling me that, while they couldn't -do- anything about it, he wanted me to know that he knew what I was doing. And he commented that my military strategy background probably came from playing video games, and then insisted that he wasn't some computer, but a sentient being. Between the AI recognizing that (not a big deal, but not something I've seen often in a game) and the content of the message itself...heck, just the concept that someone thought to *put it* there...got a good laugh out of me.
As a side note, I love the interface and the game map. The background nebula and the star field are an awesome way to make the galaxy grid interesting to look at and work with. When I first saw it with most of the grid clear, I sorta just sat there rotating and zooming in and out looking at it. Props to the artist who did that
I also like the music tracks...the menu music has made it's way onto my iTunes playlist.Anyway...thanks Stardock, for what I personally consider to be a more fun and inovative game than most 'big name' developers have made in the past year or so