Best starting configuration for an epic, but still not for a painfully detailed game?
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GalCiv2 Forums
As a new player, I am experimenting with this. I play a game in a gigantic galaxy, against nine races, with scattered stars, and everything set to "abundant", including habitable planets. At first, this looked like a nice thing to do, but after some thirty turns I saw that over a hundred planets in the galaxy were colonized already, and I assume that the number will climb up to 500 or so. That really makes a game painfully detailed!
I like games where I have enough space and resources to build a decent empire before running into opponents, but this is too much. Planets of class 15 and above are almost everywhere! On the other hand, if I set habitable planets to common, well, sometimes they are just not common enough for me.
Is there some sort of consensus among more experienced players on what starting parameters are best for the most enjoyable game that offers full GC2 experience? Maybe on a huge galaxy with less oponents and abundant planets? Or a gigantic galaxy with common habitable planets? Or something else?
I like games where I have enough space and resources to build a decent empire before running into opponents, but this is too much. Planets of class 15 and above are almost everywhere! On the other hand, if I set habitable planets to common, well, sometimes they are just not common enough for me.

Is there some sort of consensus among more experienced players on what starting parameters are best for the most enjoyable game that offers full GC2 experience? Maybe on a huge galaxy with less oponents and abundant planets? Or a gigantic galaxy with common habitable planets? Or something else?
Of course, you need to put in sometime too, for the record my last game was finished in 4 days real time