[bug]Max HP exceeded

caused by healing more than 1/turn

When watching the HP of my ships, as they are healing, they were repiring 2hp/turn when in orbit of a planet.

I noted that one of my ships went from 19/20 hp one turn to 21/20 hp the next turn. It appears that the amount healed isnt capped by the max ship hp.
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This happened several times in a game I just finished. There was a lot of combat and I was sending ships to a planet for repair. Never saw more than +1 extra hp. Higher value appeared in all displays.