[1.1]Neverending production

No problem with gameplay

Hey guys,

first of all thanks for the great 1.1 Version, the improvements are really great.

But I got a kinda annoying bug.

Every improvement I want to build on a planet has the ending time "never". Even though I GOT enough industrial production. The buidling gets produced and the time is correctly in the queue(after one turn), but it's still annoying not to be able to see when the production will be finished

and another bug:

The screen where I can configure my civ is bugged:

Some things where I can set points in need more than 3000000 points(only on the screen, it get's reduced as it should be when you click on it, but it's still annoying not so see if you even have enough points for it)

Sorry for my bad english, but I am kinda tired and english is not my frist language
3,872 views 3 replies
Reply #2 Top
I think this problem is related to the new social -> military game mechanics. That is, when you're not building anything in social, the game with think you don't have any social spending (since it is being diverted to military). So when you add the building, the number listed isn't correct (they need to update their numbers). However, if you just add another building, or exit the planet and reenter, or switch planet and switch back, the number should be displayed correctly. It is just a display error, nothing to worry about it.
Reply #3 Top
I get this display error as well. And even though I think that 1.1 fixes and adds many great things to an already great game this is one display error that makes planning rather difficult. I would like to see the correct time displayed. I think Kalin has it correct in how the mechanic works, so if possible I'd like this fixed before the 1.1 final patch goes live.