Wildly spinning planets and Map dragging wildly BUG
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GalCiv2 Forums
I've had no problems with GalCiv 2 up until I installed the 1.1 beta upon which point I suddenly was afflicted with the wildly spinning planet and ship issue along with a map dragging wildly issue also. I did some research so as not to bog down the devs with a problem that maybe I could fix or figure out myself. Well after some research, I found the thread about dual-core issues.
My problem is that the game did not showcase the (supposedly) dual-core related issue with spinning planets until after I installed the latest beta patch 1.1???
My specs are:
AMD 64 FX-60
2 Gig of Corsair XMS RAM
2 Nvidia 7800 GTXs in SLI config
ASUS A8N-SLI Deluxe Mobo
Audigy 2 Soundcard
Raptor 10k RPM 150gig HD
My main question is that I realize that there's some kind of Athlon X2 dual-core patch but I have a FX-60, not a X2 chip...which driver update should I use? The only one I see for dual-core says it's for X2 models, but again, I have the only FX model which is dual-core...is it the same thing as the X2s in this regard?
Thanks in advance for any answers about this....
My problem is that the game did not showcase the (supposedly) dual-core related issue with spinning planets until after I installed the latest beta patch 1.1???
My specs are:
AMD 64 FX-60
2 Gig of Corsair XMS RAM
2 Nvidia 7800 GTXs in SLI config
ASUS A8N-SLI Deluxe Mobo
Audigy 2 Soundcard
Raptor 10k RPM 150gig HD
My main question is that I realize that there's some kind of Athlon X2 dual-core patch but I have a FX-60, not a X2 chip...which driver update should I use? The only one I see for dual-core says it's for X2 models, but again, I have the only FX model which is dual-core...is it the same thing as the X2s in this regard?
Thanks in advance for any answers about this....
Guess I feel a little guilty for having such a good system when others have to struggle by with less-than-good hardware...