How do I get a stack of several fleets to only move as far as the slowest group?

Right now when I have a full fleet of transports coupled with a fleet of attack ships, I highlight both fleets (from the same square) and send them on their way... but the attack fleet moves farther leaving my transports a square behind... defenseless. What am I doing wron? Thanks for the help!
8,866 views 5 replies
Reply #1 Top
Unfortunately, the stack movement feature is design to do this. The only way to do what you ask is to move the transports first, and then follow it with your attack ships. Either that, or design a specific class of ships (escorts) with the exact same movement as your transports. Besides, I don't think your fleets of attack ships will guard your fleets of transports in your example. An attack that targets your transports would still kill it and your attack ships will sit there happily doing nothing, simply because they weren't part of the transport fleet. The only way to make ships 'guard' transports is to include them inside the transport fleet. That is, make transport fleets with 1 transport, and 2 escorts (or more if you have enough logistics). Then break the fleet and remake it right before your invasion if you have more than 1 of such fleets.

Personally, I fly my attack fleet ahead, and wipe out anything that might threaten my transports anyways. Of course, my transports usually have insane amount of engines, so I literally never care.
Reply #2 Top
Put a slow ship in the escort stack

Unarmed ships get attacked last in combat, BTW.
Reply #3 Top
Put one transport in the warship fleet, and one warship in the transport fleet. That way both move at the same time. If you detect a threat that requires a swift response, remove the lone transport from the warship fleet and then attack.
Reply #4 Top
OK, thanks for the ideas!
Reply #5 Top
Best way is to have all your ships designed with same number of engines or to include one slower ship in each fleet. Sure it is micro hell but it's what we have to work with. I would love the ability to combine fleets into taskforces or armadas, but I dont know we'll see that much anytime soon. I rather they jumped on some bugs after they hammer out 1.1 new features.