Planetary Combat Question

Is this right, or a glitch?

When conducting a planetary invasion, the screen opens up and shows the two opposing forces.
Then there is a ratio displayed which changes (7 v 4, 13 v 8, 25 v 7 etc) while it waits for you to click on the bottom button and start the battle.

On my computer, which admittedly is doing about all it can to run GCII, the speed of these ratios changing is slow enough that as a player I can cherry pick the ratio I want, allowing me to win battles with signficantly inferior numbers.

My question: is this as it should be?

I can think of a couple of reasons why it could be:
1) I am playing the game on one of the easier settings and this is one way the game makes it easier for me.
2) There's some corresponding cost to choosing an advantageous ratio, most likely in terms of how much collateral damage to buildings on the planet occurs.

But it rings kind of hollow in terms of me actually "choosing" the ratio of the attacks. Of course, it would also ring hollow if this was some sort of roulette wheel where I do a kind of "big bucks no whammies" routine before I press the fateful ratio button.



6,261 views 7 replies
Reply #2 Top
Either I have very bad reflexes, or it's much faster on mine
Reply #3 Top
I can manage to pick the one I want about 50% of the time on my PC. I stopped trying though, cause it kinda ruins the fun for me. I'm only running a 1.2ghz cpu, so I think it has to do with cpu speed.

-Dewar
Reply #4 Top


Yes but do you actually choose a ratio? If yes its a stupid way to resolve combat
Reply #5 Top

Its your computer lagging, it should be moving very fast so you can just about see the numbers but in most cases you miss it. Thats what happens with me, if you can pick the numbers you are lagging out
Reply #6 Top
Well, my poor old computer really is doing all it can to run the program.

Okay, if this is not a desired feature of the game, I shall close my eyes when I hit the mouse button and let the gods of war decide these things as they should.
Reply #7 Top
Brad did say that you should be able to spot trends in the numbers so that the user can get near to what they want. If it jumped randomly it might wind you up and also become more a game of whoever has the fastest reflexes gets the best outcome.