Seems like several of the people new to the series have been confused by this, but IMHO it's fairy simple.
I hand you a hundred dollar bill, and tell you to spend every bit of it. Are you going to buy three okay things for $33 apiece, or one really nice thing for $100, or some other combination?
You can't magically create $200 extra dollars to buy three nice things, no matter how much fun free money would be. |
That's easily proven to be incorrect.
You can have spending at set to 100% and still have a positive net income, and be completely unable to "spend every bit of it", for no other reason than that the interface won't allow you to.
Further, the game allows you to go into debt should you not have enough funds on hand at the time.
What the original poster is asking for is *not* to have extra money, but to be able to spend the money that he already has on production at the facilities (factories, labs) that he's already built.
If you have your $100 for the week, for example, and are on a planet where it'll take $50 to run your factories at max and $50 to run your labs at max, the game *won't let you* spend all $100 to do so. Instead, it'll "let you" split your production in such a way as to never allow you to make use all the facilities on a planet at once, regardless of how much extra cash you have.
A number of threads have come up on this subject already, (and will continue to come up, I would expect) until Stardock releases a patch that cuts the Gordian knot tying research and factory production.