AI issue
from
GalCiv2 Forums
It seems that the AI (on "intelligent" setting) is absolutely hopeless at developping its economy. In my last game, I think that it did not build a single farm (in a medium galaxy, and even though I let it live foor seven years), which resulted in my pop dwarfing everybody else's even before I began conquering colonies and my production being something like twice that of the six other players combined when I had maybe one quarter of the territory (in good part because my production slider was nearly always at 100% which was certainly not the case for the AIs with their pitiful economies). This is quite an issue because it allows the human player to crush the AI without making real use of its traditional advantages (global strategy and warfare), especially combined with the strange passivity sometimes exhibited even by supposedly aggressive races (I had the drengin and yor as neighbours, did not build a single military ship or starbase for an AWFUL long time, and they never attacked me. When I finally decided it was time to begin aggressive extension, I just put all my ressources into producing ships and my military rating jumped to over 100 in six turns or something). I don't doubt the game would be very challenging for me on the highest difficulty settings, but I think there is a lot of room for tweaks (some of them easy) to make the AI challenging even without special "advantages", and I was wondering how high improving its handling of economy ranked in the list of improvements to the AI which will be coming with version 1.1.