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Does designing faster freighters bring any advantages?

Does designing faster freighters bring any advantages?

Sorry for my n00bness, but it seems to me that putting lots of warp engines on a freighter will get the freighter to a trade world faster, but that once it arrives, the amount of trade money I am making is the same as with a slow out-of-the-box freighter.
This seems exceptionally counter-intuitive to me. Shouldn't trade income be based on the amount of turns a freighter requires to make the round trip as well? (Or is it, and I am just too stupid to notice?)
20,764 views 27 replies
Reply #26 Top
The manual and online says planet factors into the amount you make from each trade route, not just the distance. How are the planets compared? Population? Quality? Economy?


I looked for this in several places, and finally found one that said it was based on planet population. Although I'm not really sure I trust it, it seems reasonable. So personally, I send all my freighters to enemy capitals, since the AI doesn't build farms that often and the capitals have twice the basic food output, and usually have twice the pop of most other planets.

Reply #27 Top
In the manual it says distance and population. The manual also says that the freighters only get the bonus when they are actually passing through the radius of the starbase. So basically, we need an updated manual.

And faster freighters have two huge advantages over slow ones, they can set up the route faster and they they can outrun enemy fighters!