While many of us are working on Galactic Civilizations II in order to deliver new updates, the rest of our game team is working on our other major game title, Society.
Society is a massively multiplayer RTS. But it's not an RTS in the sense most people think of it -- warfare is not what people will spend most of their time doing. Most of the time is spent building their society -- constructing buildings, researching the endless technology tree (it's a persistent world so that tech tree goes on forever), helping their Socians live out their lives, trading with neigbhors. Oh, don't get me wrong, there's definitely war. It's just not that common.
If you thought the ship design stuff in GalCiv II is cool, wait till you see what you'll be doing in Society. Virtually everything can optionally be designed by the users (see screenshot).
To get the latest news on it, head over to www.societygame.com.