More speed, Mister Scott!
from
GalCiv2 Forums
It seems that having a lot of speed (in the form of numerous engines) presents a definite tactical advantage – you attack more in a combat. Take this example: 6 small ships with a speed of 3 and a laser attack of 1 (mine), no defenses. The enemy: 3 heavy fighters with a combined attack of 4 lasers and 2 missiles but with a speed of 2. In this particular fight I ended up with 33 attacks overall and lost 1 ship (for an average of 5.5 attacks per ship), while the enemy got off nine attacks (3 per ship), no survivors. A similar fleet of enemies, 3 of them with 6/2/0 and speed 2, then attacked my (now weaker 5 ship fleet) and got off 16 shots (5.3 each) and lost all ships, while I got off 33 (6.6 each) and took one loss. Does it seem to anyone else that strapping on a lot of engines gets you a huge edge in combat?
using one fleet to wipe out planetary defenses on 3 planets that were close together.
