Whats the best way to find habitable planets

I'm having trouble competing with the AI in expanding my empire and finding habitable planets. I'm trying playing on the huge map with 4 alein races and I keep ending up being right next to another race that eats up all the nearby habitable planets before I can even get my empire going. Is there too many races on the map? I don't want to increase the # of habitable planets because I don't want there to be too much micromanagement. Should I start a game on a big map with like only 2 races?
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Reply #1 Top
The easiest way to identify "habitable" planets is to zoom right out "5" key and you'll see planet icons filled in to a greater or lesser extent, the more filled in they are the more habitable they are....
Reply #2 Top
To be frank, there's no real way. What usually happen to me is that I try to research Sensors quickly (trade any AI for stellar cartography (or you have it with any non-human race) for about 50-75bc then research sensors. Once you've got sensors, build a cargo hull with a few survey sensors and engines. It'll cost a lot for an early ship but it will see far thus enabling you to discover wich planet are good for colonization.

just for exemple here my survey/sensor ship:

Name: Pioneer
Desc: Costy and useless in battle, but what a great exploration vessel.
No Attack/Defense.
4X Survey Modules
1X Basic Support
1X Impulse Engine

Total Stats:
1 HP
Cost: 245bc
Maint: 0bc
Speed: 3pc/week (4 in pratice (3base + 1 from tech impulse engine)
Range (vary with the size of the map) @ Huge = 1.8sct
Sensor Radius 11 pc

Special ability: Survey

A few of these ship but on auto-survey and auto-explore and the map will come clear fast and the anomaly bonuses will flow.