Stardock, please fix the influence bugs
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GalCiv2 Forums
I'm playing only the higher AI difficults. I don't know this happening on easy-intelligence AI Level too. I play with the latest patch 1.0X.010 and in other games tried out the 'latest build' patch found here https://www.galciv2.com/latestbuild/
I played 5-6 games nearly to the end and in every game i notice very strange things about the influence.
Thinks like that happens all time:
- in the influence statistic suddently 1 nation grow rapidily eating influence from most of the other nations in just a few weeks
- then suddenly another nation grow in influence and in the same way the old influence nation loose an equal amount of influence in the statistic
- sometimes it change one or two more till one of these nations control the complete map. Its seems totally random which nation gains this rapidly influence growing.
There is no clue how this massive influence was created. I only notice that there is a strong increased weekly influence income. Like 5-10 times of my own influence but a few weeks ago it was very equal. The other AI nations loose planets because of rebellion in a short time.
I tend to build many influence bases and in the last game (AI set on genius) i had 5 full equiped influence starbases around a single system with 4 planets. In only 4 weeks my influence bubble colapsed even in this system and i still can't find out why. I played on a small galaxy, had sensor ships to see all starbases on the map and had a good espionage level on the influence winning AI nation. There was nothing which explains this huge grow in influence.
In sum i had around 700.000 influence points and the growing nation had only 500.000 (seeable in tradescreen). But its seems the total isn't important only this curious growing rate. After a few turns later the influence nation won an influence victory.
Because i read in some other threads that there are population bugs in which sometimes a planet grow to 93993Billions of people which increases influence too. I checked the population and income statistic and there weren't any strange occurrences only in the influence statistic which had raisings and fallings like the mount everest!
Please check the influence in higher levels. There are some bugs and at least for me it ruins most of my games!
EDIT: Some testing with a cheated game:
- the tradeable sum of collected influence has apparently no sence. You could trade away your hundresthousendt of collected influence and it has no effect on your influence baubles or your influence graph.
Weird: i'm still indicated as "1st" in influence because of my great weekly influence income but the influence statistic in "Stats and Graphs" compares the useless pool of influence (Influence Might Rating there is 0 but i own nearly the complete galaxy with my influence).
- influence starbases seems to be very useless. There is no noticeable increase of influence after building a full equiped influence starbase. Even the 2nd and 3trd full equiped influence starbase just give a local bauble but didn't increase the 'influence'-graph.
- mined 'influence is super. It increased the influence points of every planet and thats the only main base of influence points.
Influence should be more clarified. Why exisiting a pool of influence when it has no effect. Why could we trade this uneffective influence? And why are there are a statisitc in "Stats and Graphs" comparing these influence pool when the only important influence stat the turnbased produced influence is?
EDIT2: Ok, reading the rulebook sometimes helps
. The pool of influence is important for the voting issue held by the United Planets.
I played 5-6 games nearly to the end and in every game i notice very strange things about the influence.
Thinks like that happens all time:
- in the influence statistic suddently 1 nation grow rapidily eating influence from most of the other nations in just a few weeks
- then suddenly another nation grow in influence and in the same way the old influence nation loose an equal amount of influence in the statistic
- sometimes it change one or two more till one of these nations control the complete map. Its seems totally random which nation gains this rapidly influence growing.
There is no clue how this massive influence was created. I only notice that there is a strong increased weekly influence income. Like 5-10 times of my own influence but a few weeks ago it was very equal. The other AI nations loose planets because of rebellion in a short time.
I tend to build many influence bases and in the last game (AI set on genius) i had 5 full equiped influence starbases around a single system with 4 planets. In only 4 weeks my influence bubble colapsed even in this system and i still can't find out why. I played on a small galaxy, had sensor ships to see all starbases on the map and had a good espionage level on the influence winning AI nation. There was nothing which explains this huge grow in influence.
In sum i had around 700.000 influence points and the growing nation had only 500.000 (seeable in tradescreen). But its seems the total isn't important only this curious growing rate. After a few turns later the influence nation won an influence victory.
Because i read in some other threads that there are population bugs in which sometimes a planet grow to 93993Billions of people which increases influence too. I checked the population and income statistic and there weren't any strange occurrences only in the influence statistic which had raisings and fallings like the mount everest!
Please check the influence in higher levels. There are some bugs and at least for me it ruins most of my games!
EDIT: Some testing with a cheated game:
- the tradeable sum of collected influence has apparently no sence. You could trade away your hundresthousendt of collected influence and it has no effect on your influence baubles or your influence graph.
Weird: i'm still indicated as "1st" in influence because of my great weekly influence income but the influence statistic in "Stats and Graphs" compares the useless pool of influence (Influence Might Rating there is 0 but i own nearly the complete galaxy with my influence).
- influence starbases seems to be very useless. There is no noticeable increase of influence after building a full equiped influence starbase. Even the 2nd and 3trd full equiped influence starbase just give a local bauble but didn't increase the 'influence'-graph.
- mined 'influence is super. It increased the influence points of every planet and thats the only main base of influence points.
Influence should be more clarified. Why exisiting a pool of influence when it has no effect. Why could we trade this uneffective influence? And why are there are a statisitc in "Stats and Graphs" comparing these influence pool when the only important influence stat the turnbased produced influence is?
EDIT2: Ok, reading the rulebook sometimes helps
I think I had an influence mining starbase but I can't remember the game.