can someone help me? --> abilities

Hi there

Can anybody tell me which abilities are not yet implemented, not that I spend all my points on abilities, which will not help me in any way in the game. Or can someone point me to the right thread, tried to use the search function but couldn't find anything.

Without knowing it I wasted points into social production till now , so I want to avoid this from happening again.

Thx guys
2,780 views 2 replies
Reply #1 Top
I think all the abilities work, social bonuses did not work in earlier builds but do work on current 1.0X.10 . This is as far as I know
Reply #2 Top
Social bonus is fixed as of 1.0X

PQ bonus does not work correctly - it will only affect your homeworld and not any subsequent colonies

Research bonus operates in a very odd way that ends up with it being half as effective as advertised. E.g. +50 research becomes +25

Pop growth is useless because of the way the current system works. You'll hit the cap on growth very easily without bonuses.

As far as I can tell, creativity does nothing. I could be wrong on this one.

Soldiering bonuses are pretty useless in my opinion - the bonus you get for being the attacker is large enough to make soldiering a luxury at best. Also once you research planetary invasion, the rest of the soldiering techs are easy to get.