Piracy!! ARRR!!!

Completely ignoring the space pirates event, I would love to see trade route piracy as an option. Instead of just eliminating trade routes, players (and AI) should be able to rob them for credits (some percent of the total trade route value). I hate seeing all that booty go to waste...
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Oh! Arrr!

How about an option for a defeated Emporer to take some or all of his scattered remaining fleet and funds and build a pirate outpost?

Well, maybe not. I suppose in the grand scheme of things the life of piracy is do0med to fail, as the conquering empire's navy will eventuallly have time to spend wiping you out, and with only trade-route booty (which would be tiny in comparison to the economy of a planet) to spend on research and production you wouldn' t be able to remain competitive.

Just my thoughts. Maybe someone else has an idea of how this could work.