Achillus Achillus

We Need Heroes

We Need Heroes

After reading through some threads, I found one idea that would be great. How bout having a Hero or Heroes in game similar to Master of Orion. Like every race should have one atleast that is their Leader. He can be on a planet which would give bonus to that planet or assigned to Captain a ship and that ship would recieve bonus. But say when the Leader Hero dies, there would be a moral drop for a period of time and a new leader comes into power, but the ruling political party would change since this new leader might be from a different background and he has to earn the respect of the people.

Also, having some other heroes in the game with some history would be great. These heroes can be various different races that come and offer their service to the empire. But there is a Pro and Con. Take for instance a rogue Dregin General offers his service to you. By accepting, he could boost the weapons of the ship he's on. But since he thinks less of the defense, the defense on the ship would drop. If you take this general and station him on a planet, productivity would rise dramatically since he's governing that colony with a heavy hand. But moral/happiness would drop.

What you all think?
53,634 views 83 replies
Reply #76 Top
That said, if I knew for a FACT that Heroes were simply not a feature the Galciv2 team would consider, I'd shut up about it, however as far as I know there is no official position in this regard as yet.


I posted a link earlier in this thread. I guess nobody reads my posts
Reply #77 Top
Sorry Vanir, didn't see that link. Its great to hear that there will be heroes for Galciv III. But 2009 is a bit too long to wait for a feature that can be added into this game. on finding that post. That should stop those people who thinks that the dev isn't interested in a character/hero feature. We now know they are. But thats' for Galciv III and I would like to see something like it in Galciv 2.

Now, if we can create enough hype about Heroes in Galciv 2, that would be even better. Even a rudenmentary type of heroes like the Captain proposal i suggested.

Can any of the dev, (Frogboy himself hopefully) respond to this thread. Maybe put a little insight.
Reply #78 Top
[19:40.22] (GreenReaper) (Cdawg) Q: When does work on Gal Civ III begin
[19:40.27] (Frogboy) Haha.
[19:40.42] (Frogboy) Well, that'll be a February 2009 release type thing.
[19:40.48] (Frogboy) GalCiv III: Crusade
[19:41.03] * wesley has quit IRC (Connection reset by peer)
[19:41.07] (Boogie_BirthdayDinner) we have a wish-list of features, so you could say it's already begun
[19:41.07] (Frogboy) With artifacts, characters, etc. But that's for a future discussion.


the Link to this is here https://forums.galciv2.com/?ForumID=164&AID=101270#795167

thanks Vanir!
Reply #79 Top
so.. dev, can we get some input?
Reply #80 Top
Awww.. No Captaiins on the next patch. C'mon Stardock, atleast that little addon would be nice.

How about another line on the ship description for a captain's name?
Reply #81 Top
bumping this baby... Any new takes on this?
Reply #82 Top
heros are VERY well done in the total war games and in knights of honor, the same sort of hero system could be used in galciv, though it might be hard to structure them into the game, and the military options are too limited (ie, no seiges, supplies, or tactics) for them to have any military abilites besides attack, defense, and speed bonus
Reply #83 Top
Bumping this just to see if there's still some more life into this discussion. Been a while, but hoping maybe for a 1.3 addition.