I need some Rationalization..
to make this game work for me.
from
GalCiv2 Forums
Hello!
I just purchased this game and although I must admit to liking the mechanics and the general gist of it, there are two fundamental problems with it that are really hindering my enjoyment of it. Could someone please rationalize these two points for me (explain it away through some kind of tecnho-jargon) so that I can let my sense of realism not ruin the game experience for me?
A) Why is the universe 2d, flat, and distances so abstracted ? I understand ships have hyperdrives which render great distances manageable, but the having two solar systems a stone's throw away, not to mention a planet's orbit almost as far as some star systems are to each other, just rings wrong in my mind, especially because starships have a constant speed. It doesn't make sense how a ship could take almost as long to get from one planet to another in the same solar system as to a planet in another.
Also, why is the universe flat? Shouldn't systems be accessible along a 3d plane, hence having a 'sphere' of influence?
weekly time line seems silly. I'm able to build colony ships and create new colonies, all within a year? And then have their population double? But then conversely, research simple subjects like how to make an alliance take forever and ever. Time seems to have little meaning in this world.. I kind of thought the old MOO1 turn basis of a year having more sense when empire building.
But then, maybe I'm approaching these issues all wrong. Justify them to me!! I'll be a happier man.
I just purchased this game and although I must admit to liking the mechanics and the general gist of it, there are two fundamental problems with it that are really hindering my enjoyment of it. Could someone please rationalize these two points for me (explain it away through some kind of tecnho-jargon) so that I can let my sense of realism not ruin the game experience for me?
A) Why is the universe 2d, flat, and distances so abstracted ? I understand ships have hyperdrives which render great distances manageable, but the having two solar systems a stone's throw away, not to mention a planet's orbit almost as far as some star systems are to each other, just rings wrong in my mind, especially because starships have a constant speed. It doesn't make sense how a ship could take almost as long to get from one planet to another in the same solar system as to a planet in another.
Also, why is the universe flat? Shouldn't systems be accessible along a 3d plane, hence having a 'sphere' of influence?
But then, maybe I'm approaching these issues all wrong. Justify them to me!! I'll be a happier man.
