also if you use the attachment that flips the hardpoint to the other direction, it literally flips the hardpoint... so, if you place something on it, it will be facing the other direction, but it will also be upside down. If you want to simply rotate a hardpoint 180 degrees, it's better to just use the -90 degree hardpoint modifier.
OK good... I thought I was doing something wrong (and getting kind of frustrated when all I wanted to do was rotate something 180 degrees in the other direction, only to have it completely flip the object upside-down as well!)
Anyway, does the "Rotate -90 Degrees" option actually work to accomplish this? I tried using the +90 degree option -- I figured I'd need to use it twice to get the point to rotate the full 180 degrees. But when I tried this, it rotated the hard point once in that direction, and then back to the original position when I click on it the second time. Does the -90 work differently?
Thanks for any help (and regardless if it works or not, I still love the ship builder!)