MisterDonut MisterDonut

Frogboy's Quote about the second patch.

Frogboy's Quote about the second patch.

This following is a quote from FrogBoy about the second patch.

"Hopefully players of the game can attest that generally speaking, the game's pretty solid" - Frogboy

So players, what is your opinion on the game? Is it solid with regard to bugs or not?

Galciv 2 is an awesome game, but personally I think there is way too many 'minor' issues to call is solid.

-- Mister.Donut
44,176 views 62 replies
Reply #26 Top
I think the game is "solid" in the sense that actual crashes and flat-out "it won't run" bugs are small in number, and usually dealt with by obtaining the latest drivers.

I don't think it's solid in the sense of the actual gameplay. There seem to be dozens of issues around the economy, bonuses, diplomacy, the UI and so forth. Stardock has so far ignored most of these. There are dozens of threads in the Bug Reports forum pleading for a developer to respond, even if to say "tough luck, that's just how it works". Here's my thread documenting a long series of economy bugs in the current patch. Not a word from anyone at Stardock.

Also as said by a poster above, the game seriously lacks polish. Not in the graphics - it's a beautiful game to look at. But the game mechanics are opaque to a level that's incomprehensible for a 4X game released in 2006. And the UI in some areas (tech screen, diplomacy) is very poorly designed.

All in all, I'd encourage the Stardock team to not get too carried away with patting themselves on the back. I'd rate the quality of the released game significantly below my expectations for an "A list" title. I've always been impressed with their responsiveness on these forums, and I like buying from independent game developers. But I think they have a ways to go with the current incarnation of GalCiv2.
Reply #27 Top

drank: A lot of the issue here is that we get the same question over and over and over. 

Take social production being charged for, I've answered this several times.  The manual is incorrect. You do get charged for social production. Otherwise, the net revenue a player has would gyrate all over the place.

We plan to do something though in the future iwth social production such as give the player some approval rating love in exchange for social spending.

Reply #28 Top
It IS buggier then the average game released


While I understand your frustration that the game crashes for you, you cannot be a gamer of 20+ years and say this with any sincerity. It's simply a ridiculous statement. Have you played Battlefield 2? World of Warcraft? X3? Quake 4? Fear? Half Life 2? Rome : Total War? Civilization 4?

These are just some titles I'm mentioning off the top of my head, all of which were released in a MUCH buggier state than this game. Yes, there are bugs in GalCiv 2, and the latest patch actually introduced a new one (fleet movement staying 0.)
But to call it buggier than the average game is nonsense. It's not.

Now, I am not saying that you are lying, or that the game isn't crashing for you. I've been the odd one out who's had problems with a game that virtually nobody else was having. In your case, you just happen to have that one unlucky combination between motherboard, memory, processor and graphics card that causes you issues. But if the large majority of players are having no problems, then it's not "More buggy than the average release."
Because the average release has bugs that show up for everyone.

I personally think the game is very stable, and very playable. I've got to admit I've had two crashes to desktop, both of which came after a LONG time playing, and both of which were on my Win2k image. That's in about 30 hours of playing.
Since I've installed it on my XP image, the game has been rock steady for me.

I'm not flaming you, or calling your issues unimportant, I can understand how frustrated you are, since you obviously enjoy the game. But with your frequent posts in the thread, it's easy to form a negative overall trend for anyone who reads it trying to make up his mind on whether to buy the game or not.

The crashing happens to a very small amount of people. The large majority of customers is playing without any issues whatsoever. This is a fantastic game, well worth anyone's money.

Btw, why aren't you sending your debug file in? The developers can make sense of your crashes far better than you can.

Creston


Reply #29 Top

All that said, there ARE numerous bugs and quirks in your game. It IS buggier then the average game released. I am 26 now, and have been gaming in some form or another on a PC since about the age of 5 (obviously with parental help). PC gaming has been my life. I've been through all the trials and tribulations of DOS gaming in the 90's, jumpped the hurdles and all that. I feel like I have a great background when comparing products.


Quirks yes... unintuative menus yes... but buggy? I've only had 1 CTD so far - I've seen far buggier games.

Reply #30 Top
I just have to chime in and say that Galciv II has not once crashed on me. This is compared to Civ IV, which crashed on me constantly and still crashes occasionally even after the latest patches. This is on Win XP, Geforce 6600GT, Pentium4 3.0 ghz, 1.5 Gig of RAM with latest drivers. I have encountered very few bugs, the biggest being the ship save dialog showing up BEHIND the ship-build screen, which has since been fixed. I am very satisfied with the stability of the game.
Reply #31 Top
Ok, still not in bed.

I did send my debug in. And will run smart exception next time I try playing.

I don't like having a fuss made over me, which is why I frequently don't post to game forums, as most of the time my issues have been addressed by someone else.

I guess I call the game "buggier then average" because in my mind, due to the gameplay quality, put it in league with some tough competition. I have played most of the above mentioned games. I am also a pretty forgiving gamer, in that in game bugs/exploit type problems dont bother me, especially in single player games. Just crashing to desktop, and some other random techincal difficulties in previous patches, caused me to have that statement. In previous patches I had some music tearing, random framerate drops and other problems during extended play sessions. I did not notice those with the latest round of patches, but the incidents before the patch lingered in my mind while making the statement.

Yes you are correct in that someone coming and reading this might get the wrong idea. But because of that, I am not going to stay quiet. It should be well known that forums are a hotbed of complaints an flames, no matter what. People with techincal issues are always screaming bloody murder. Making a purchasing judgment based on that is ignorent, and anybody reading here looking to buy should please ignore me, and rather take a look at review sites, screen shots, gameplay movies, and gameplay information. So far the best sales pitch for the game for me has been the developer journal.

About repeating the same questions over and over again. That happens in every busy forum, everywhere you go on the internet. It is pretty standard fare to see a sticky that has a faq with issues, then 5 posts asking the same question as the sticky, followed by 5 people saying that the poster is an idiot who should read the stickies. It is a forum fact of life. That is what moderators are for, to keep that stuff clean.

But anyway, you, and many others, are having a flawless game experience. If I was coming into this thread to get information, I would see one distraught poster, 10+ people with no problems, and a developer replying in the thread. This thread would actually cause me to react very posativly.

Anyway, for real I am going to bed. Even people disagreeing with me to an extree degree have been very polite about it here, and I thank you again for that. Have a good night everybody, and enjoy conquering the galaxy
Reply #32 Top
The game runs rock solid for me. But then so did Civ4 - neither of them have ever crashed on me despite hours of playing!

What I find dents the game is some of the odd UI decisions, which surprises me given Stardock's background. Why can't I upgrade ships when they're stacked? (Or on a planet?!) Why does clicking on another ship not unselect the first? Why do I have to select a new component before I can delete components from ships? Why can't I disband fleets when they're stacked with other units? Why is the information on techs in diplomacy so limited (and I always seem to get "no future techs..." on all mine)?

And the game really needs a "civilipedia". As well as being annoying from a strategy point of view, it actually reduces immersion for me to just a a tech bring in a list of things I've no idea what they are.

And some things which might be bugs or strange design choices - like first turn after reload not working for the player, only the AIs (Some have suggested this is to punish save-reloading. As someone with limited time, I want save games to restore me to exactly where I was before. Trying to punish save-reload exploiters is, I think, needlessly worrying about the metaverse - i.e. gearing yourselves towards multiplayer at the expense of the SP experience - something Frogboy rightly warned about).
Reply #33 Top
For anyone to say this game is buggy'er then the average honestly makes me chuckle. I have one thing to say - Master of Orion III

GC2 has a few minor bugs all of which I have been able to work around. Even the couple crash bugs I know of "clicking the little x's to remove ships from a fleet to quickly" and "naming a new design the same as an obsolete ship". Thats all there is. Both those I can work around and the rest don't hamper my play or enjoyment.

This game for a major strategy piece of PC software is very solid , anyone saying different is a consul gamer.
Reply #34 Top
Isn't it interesting that any software that somebody is using at the time, that fails to function or work as expected, is considered the buggiest software they ever used? Tommorow they will play a different game and post on it's forums, and say how incredibly buggy it is, and how ALL their software runs great.....yeah..right.

I did techsupport for Microsoft windows for two years. I can't count how many times a problem was caused by the user. How they didn't do anything what so ever to mess up their system.......well....except for the bajillion items of spyware and viruses they foolishly downloaded on their system from fake mp3's on a p2p network, Or clicking on all those lovely gator pop ups and the like. Of course they blame someone else after I discover the problem...damn those kids...or damn my husband....or damn cat.
Reply #35 Top
Oh for the record.. my crash to desktops were caused by ... going through the arcane route of multiple windows in order to build a ship. But I learned after that. That and it was an actual bug to fix on their end.

Beyond that.. I consider the free turn after a reload, except for tech or ship construction to be a bug. I now try to go longer between breaks and logging the game out.

Beyond that.. excluding the social production thing, dranks got a list of fine tunings that need adjustment. And there are still some quirks that I haven't quite figured out.. (been playing today, and encountered some bizarre fleet lost movements.. but haven't reproduced it definably yet.)

Overall, this game runs great.
Reply #36 Top
I think the game is pretty solid. Except for some small bugs (like the remove thing in the ship screen, where the list keeps refilling itself everytime one part is removed)
The only thing I didn't like is the activation procedure for internet-less computers. I was under the galciv 1 impresseion that you just archive and reinstall wherever you want, when in fact it asks for an internet conexion. Without one you have to write to stardock, then they write back (very quickly I might add) giving me a procedure that requires this and that and another email wqith the internetless computer info. So I gave up. I was about to upgrade my order for the CE version, but turns out it would cost 30$ (in addition to my totalgaming account subscription) , so I might as well just buy another copy here in europe through play.com, it will be the same price, but faster. I 'd have prefered send my money to stardock tough. But I was a bit disappointed I could not reinstall the game in another computer without going through this procedure (all in all it would have taken 8 days to install it in a cmputer without internet - country house). That was my only problem . The game is great, and had I known, I would have bought the CE box directly from stardock and used the temporary sn to download the game, and the CD to install it in another computer. That way I would have not even noticed the problem. And I'd be here saying how great the game is, period.
Come to think of it, if I can install the game from the cd without any verification whatsoever why the different treatment for those who downloaded only?
Reply #37 Top
Frogboy/Draginol, you're taking it too seriously. Really. Customers are selfish jerks. Period. You know it, I know it, and everyone else know it. I'm sure that when you're buying something, you don't even realize that sometimes you behave like a regular customer, and you don't even see it.

That said - I know this is your baby, but you REALLY need a Forum-Moderator and let yourself relax. You deserve it. You've all made an excellent game, leave the annoying jerks to be handled by someone less-involved than you are, and either get a vacation or concentrate on improving the game rather than removing valuable years from your life by bickering with us jerks.

So basically, my advice is - Get a Moderator. Or two. Fast. And let them scan the BS and present you with just the valuable data you need. I've been there. I've had to defend the work I did from jerks all day long, and it nearly caused me a nervous breakdown. Don't end up like me, man. Detach yourself from the forum, concentrate on the game itself.

I wish you and the rest of Stardock nothing but the best.
Reply #38 Top
"Hopefully players of the game can attest that generally speaking, the game's pretty solid" - Frogboy

I agree with that statement. The game works well on my machine,and it gets better with every update.
Reply #39 Top
I'd just also like to express my concerns with the game. Similar to reapy, I have had at least one crash per session if not more. I understand the passion of the developers behind the games, but the game should not crash. i'd just like to offer an example of my most recent crash. so you guys keep the flames on low, here are my specs: AMD XP 2100, radieon 9800 pro, 1 gig of ram, 250 gig HD, all drivers up to date. I also have read everything. now for the story.

i'm in the middle of an awesome war, had some give and take and i'm finally winning. feels great, playing in a huge galaxy and i'm about to conquer my little corner. yay. so i fire up my save game, have to wait for the "turn loss" bug that prevents me from taking one turn, but hey thats alright. then i'm playing around, having a great time.

well also during this time, Law and Order SVU is on USA. seeing that is my favorite show, I leave the game in the middle of my turn. I am not doing ANYTHING in the game, no ships moving, nothing happening, game just sitting there pretty. on a commercial, i come back and lo and behold, the game has crashed to the desktop.

so if someone could explain to me how, a game that was running fine, crashes to the desktop whilst i'm not even playing, I'd be very appreciative.

and to all you stalwart stardock defenders. seriously, we critque b/c we want to play, not to troll and not to hate, but b/c we want to play a game that we really enjoy.
Reply #40 Top
I have never had a crash with GalCiv II.
I seem to have more problems keeping the original GalCiv running, it just crashed on me last night.
Yeah I like playing both...

While there are still bugs in II and they can be annoying, I know SD will get them fixed.
Reply #41 Top
I have no major bug problems with GC2. The game is great and I just finished my first metaverse game. I won on painful!! It was challanging and I was able to pull out of a desperate situation and win. While there where minor issues with certain things none detroyed the gameplay and for the moment can be worked around.
Reply #42 Top
I've had no major bugs either. To me, this game is pretty solid, much more solid than the average game at release.

What irks me are UI bugs. I'm a developer by trade. I understand stability issues. I understand calculation errors. Those bugs are subtle and hard to track down. But UI errors? Come on, guys. UI errors are visible and therefore easy to find. They are also pretty easy to fix. Why can't individual fleets be disbanded while in a stack? Why does selecting a ship/fleet in a stack and moving it result in one of the OTHER ships/fleets/starbases in the stack to be selected? When a ship design is deleted/obsoleted, why does the Governor still show the old design being built, while the planet view shows an Idle shipyard, and you can't use the Governor to reassign production? And beyond these obvious bugs, there are a host of UI enhancements needed, particularly for fleet management. We should be able to drill into a fleet and see the stats of the individual ships. Survey ships need a combined Auto-Explore/Survey command.

I know I'm focusing on cosmetics, and that stability and calculation bugs are more important. But it really detracts from the game. As a developer, I'm much more understanding of CTDs than I am of bad UI. These need to be fixed.
Reply #43 Top
My game had two CTDs and one Freeze in about one week and a half of gaming. Considering that I was playing for hours and hours straigth and my OS is that Windows worthless crap, I consider it normal for a recently released game. Besides that the game needs polish in some points of the UI and economy/trade but that will came with time and updates.
Reply #44 Top
one last thing, which will surely get me some flame from the forums but i believe it is worth address. Frogboy, I think your posts to reapy smack of unprofessionalism. You are the developer of the game we are your consumers. We bought the game expecting the game to work on our computers and it doesn't, i think we are justified in our wanting to seek help. Now I realize that you probably deal with lots of screaming purchasers on a day to day basis; but you created the game and we bought it. Indeed i think it is incredibly unprofessional to tell one of your consumers that you are now refusing to "babysit" them on the forums. I cannot speak for anyone but myself, but I am an adult and simply refuse to be spoken to in that manner. Imagine going to a store, seeking some help with a product that you purchased. I think everyone here would be quite offended if the store then told you that they deal with this all the time, that you needed to fix yourself, and that the store could not "babysit" the purchase.

The game is buggy for many people, myself included. I realize this is frustrating for you, the developers, to deal with but I do not expect poorly just because "we take this stuff personally." Of course you do, but you also get all the money for the game. So don't expect much sympathy from me.

I believe that you owe reapy and similarly situated posters an apology. We want the game to work. We come to the forums for help, that you provided, we post, and then we get flammed for various individuals who have no problems. It is sad when some of this heat comes, albiet very subtlely, from some of the people who have made the game. I appreciate your responses, they demonstrate your level of committement to your product. I would, however, appreacite being treated as an adult and in a professional manner.

I have no doubt Stardock will remedy the problems. However, if you simply are going to reply and tell me to update my computer (which i have done) or return the game, well then simply tell me how to return the game and I will.
Reply #45 Top
docbates7,

Your debug.err file should tell you when and why it crashed. Simply send that to Stardock. Even better, if you are getting crashes from time to time you should be running the crash exception program and send it's reports to Stardock. All things that Stardock has said to do multiple times by the way....
Reply #46 Top
I must say I agree with Frogboy. The game is solid.

It runs just fine even with the bugs. Thou I do get Crash to Desktop or one event I experienced yesterday was such that I had to manually shut down the game, but out of about 30 horus of gameplay I only had 3 issues that ended the game unexpectibly. Which is pretty frikin good for somethign this massive.

I can't excuse the bugs, I do think the game coudl ahve used another beta phase to hammer it out, but I would still be playing the same game at the same time sicne I preordered I had beta access (except the closed beta). So the only difference would be for people in the store who didnt get the game online and didn't get into beta, they wouldnt have the chance to play the game for another month or two.

I think we will see many patches to plug these holes. Especially THE MOST ANNOYING phantom ships. Totally tuins the look of a planet :/ Having some fleet sticking out of it is annoyign as hell!
Reply #47 Top
I must say I agree with Frogboy. The game is solid.

It runs just fine even with the bugs. Thou I do get Crash to Desktop or one event I experienced yesterday was such that I had to manually shut down the game, but out of about 30 horus of gameplay I only had 3 issues that ended the game unexpectibly. Which is pretty frikin good for somethign this massive.

I can't excuse the bugs, I do think the game coudl ahve used another beta phase to hammer it out, but I would still be playing the same game at the same time sicne I preordered I had beta access (except the closed beta). So the only difference would be for people in the store who didnt get the game online and didn't get into beta, they wouldnt have the chance to play the game for another month or two.

I think we will see many patches to plug these holes. Especially THE MOST ANNOYING phantom ships. Totally tuins the look of a planet :/ Having some fleet sticking out of it is annoyign as hell!
Reply #48 Top
docbates7, this is not a flame - you're being unfair here. Most devs just plain and simple ignore you altogether and basically tell you to stick it. This is not Blizzard, where they have about 1400 people just on the tech-support. Cut Stardock some slack and understand that these guys are really Indie and small. They've hit the jackpot with this amazing game, so they do have to adapt as fast as possible, but until they do, cut them some slack.

You're angry, that's understandable. I was, too, when just until yesterday the game crashed like crazy on me, something like every 5 minutes or so. They've fixed it, and it was anything but the game, eventually. I was unfair then, too, because I wanted the game to WORK. But that is just egotistical. We just demand all day long like children, we need to try being above it.

And Stardock needs a Forum-Moderator, but that's beside the point (and no, I don't want to be one if that's what you're thinking, thank you very much).
Reply #49 Top

Frogboy, I think your posts to reapy smack of unprofessionalism

Doctbates: I'm not a professional support person. I'm a developer. If you want professionalism, that could be arranged and I'd simply leave the forum along with the rest of the development team and leave only professional support people.

As long as you're dealing with devleopers, you're going to have "unprofessionalism".  Which do you prefer?

I do, however, think you should return the game. If you purchased it from us, contact [email protected].  They will tell you how to do that. If you purchased elsewhere, that will depend on their particular return policies.  If 1.0X is that buggy for you, there's a good chance it will always be that buggy. We're simply running out of causations.

Reply #50 Top
Any crashes I've had with my game are due to known issues with my computer rather than issues with the game (it has a history of crashes, so I don't let it bother me too much.) There are some annoyances in the game, but nothing particularly horrible.

Once you've played EVE-Online, everything else seems rock solid

-Dewar