Event attributes? What's their function?

Hi, I recently added several anomalies to the game and released them, but i'm also looking to add events. And while it's relatively similar to anomalies and very easy to do, but i can't seem to figure out what the following tags do;

GoodAttribute /GoodAttribute
NeutralAttribute /NeutralAttribute
EvilAttribute /EvilAttribute


The values for these tags range from 0 to 200 in the events.xml file. Yet, I'm hard pressed to find the function of these values. Does anyone have any idea?
10,971 views 8 replies
Reply #2 Top
I think that this is for how much the choice you choose will push you toward the corresponding ethical alignment. So if you choose a good "200" choice, it would push you very far to good, or if you choose an evil "5" choice, it would barely move you toward evil at all. That would be my guess, for what its worth.
Reply #3 Top
sorry i only played with the anomaly files not the event.
Reply #4 Top
What Maritimus said seems like the most likely case.
Reply #5 Top
I don't know. I think the 'MoralityWeight' tag is for that. Personally, i think the attribute tags specify the result (as in adding research/manufacturing/etc) because there is no other tag that specifies this. It isn't the 'type' tag like it is with anomalies because there are only two types; one for newly colonized worlds and one for already colonized worlds.

And as i browsed through the events.xml file, every time the bonuses were all +/- research bonus for example, all attributes were the same value. That while when the bonus/penalties were different for each option, the values were different as well. If this is true, it's just a matter of crossreferencing the original events to get the correct values.
Reply #6 Top
Well, apparantly I was right! Expect a nice big, fat pack of events soon (if nothing goes wrong )
Reply #7 Top
Yay, I've been wondering how much time would pass until we'd see the first events/anomalies exp. packs
Reply #8 Top
Well, you can get my first 7 anomalies that I added here;

http://library.galciv2.com/index.aspx?m=29

All tested and all have a unique picture. See the readme.txt for install notes.