Clever rotation system with mouse, but…

First, great job on the game!!

We all know that in each of the ship display panels, you can rotate the ship around intuitively by holding the middle mouse button and dragging in the window. What took me a few minutes to realize however that the direction of rotation is dependent on where on the ship display screen you are clicking.

See this link for details:

If you drag around in the upper portion, the ship rotates in accordance with your mouse, while dragging in the lower portion reverses the change in orientation. I am assuming this must be by design, but shouldn’t the areas be of equal proportions? I prefer dragging from the lower box myself (rotating from the upper box feels backwards), but sometimes I miss it and run into the upper area since the lower region is so small.

Does anyone else share my view, or am I just being a nuisance? : )

-Brian


[edit]
Hmm. Now after playing, there are now only one region (using the proper changes in orientation). I've seen this happen on every ship display screen. I wonder if it occurs until a reload. I will post if it get the problem back during this same game.
5,757 views 2 replies
Reply #1 Top
This is working as designed.

Let me explain how it works (using the image you posted as a reference)

If you click down on a spot in the lower-left and drag it to the right:
Imagine you are grabbing onto a point infront of the ship. That point is then pulled to the right. This causes the ship to rotate counter-clockwise.

If you click down on a spot inthe upper-left and drag it to the right:
Image you are grabbing onto a point behind the ship. That point is then pulled to the right. This causes the ship to rotate clockwise.

The angle you are rotated up and down changes where the dividing line between infront and behind the ship is, which is why you had only one region (I believe this is the case for top-down).


Reply #2 Top
I agree, and I realize that it actually is a great idea. However, shouldn't the switch-over point be in the middle of the screen? Some of the "zones" are far from equal (the ship viewer in the "appearance" tab of a custom race for instance).

-Brian