Tiny design bug with the Yor

I don't know how best to point this out, but I'll do my best.

The Yor medium hulls have a few glitches. The first one (three prongs in the front) is fine, but the second and third have some odd hardpoint problems. One of them - the third, I think - has one of its hardpoints reversed (thus requiring a flip, a 90-turn, another flip, and another 90-turn ... not really a big deal) and the other (looks like a sled and is characterized by two downward fins/spoilers in the front as part of a larger piece) has some serious hardpoint problems. On the lower spoilers, for example, placing something there will actually place the object on one of the upper hardpoints. Trying again will glitch the design and prevent removal of those components. Other hardpoints on the hull will produce similar results - basically, the object goes where you don't want it to go and it's impossible to place it correctly, even if the mouse-over preview works fine.

I'm not sure if any other race hulls have this problem as I haven't played as any other race yet. Just a heads-up.
4,001 views 4 replies
Reply #1 Top
Citizen The Wicked Flea and I have been hacking at it and SDock has taken notice. They likely will be all fixed in due time.
Reply #2 Top
I've found a similar bug on the Human huge wedge-shaped hull. At the end of the stern, on the bottom (where I tried to stick some engines) one of the hard points sticks straight out, rather than backwards, resulting in an engine whose thrust would be... counter-productive.

I haven't found a way to fix it with rotational attachments, so I just mount my engines elsewhere.
Reply #3 Top
Engines allways make your ship move "Forward" Regardless of thier position...i noticed this twice, once when i saw a Drath legion ship with it's engines facing in reverse and when i built a ship with it's engines backwards.
Reply #4 Top
Technically, you can create ugly ships by placing anything on any available hardpoint, but swuboo and I seem to be more inclined on making our ships visually and logically sound from a design sense. Sure, we could put engines on the tip of a spire, but it looks weird. It's tough to do so when hardpoints aren't mapping correctly.