Unfairness in Custom Race Creation?
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GalCiv2 Forums
I am used to Master of Orion II's race customization system where you can create any of the playable races ability for ability. The 20 points you had to spend matched up exactly. But in Galactic Civiliations II, I find some of the races spend at least 12 points (instead of 10 we are allowed in a custom race) and other spend under 5 (the New Iconians only have Economics +10 and Research +20). Does it have something to do with the amount of starting technologies these races possess?
You can't even create some of the default races' racial ability values. For example the Altarian Republic has Luck +30 but there's only a Luck +25 option in custom race creation. And lastly, there's no ability to increase Logistics value. All custom races start with only +4, but several default races start with as much as +7 or +8.
In addition, in the "Choose Opponents" screen, the Altarian Republic is listed as "Strong Research Skills" and "Weak Military", but none of the Altarian Republic's racial abilities indicate better research (unless I don't really understand what Creativity +30 means).
The Terran Alliance boasts "Strong Diplomacy" and "Weak Military". But the Alliance's racial abilities don't say anything about diplomacy. There must be something I'm missing here
I'm probably not understanding something - could someone explain?
You can't even create some of the default races' racial ability values. For example the Altarian Republic has Luck +30 but there's only a Luck +25 option in custom race creation. And lastly, there's no ability to increase Logistics value. All custom races start with only +4, but several default races start with as much as +7 or +8.
In addition, in the "Choose Opponents" screen, the Altarian Republic is listed as "Strong Research Skills" and "Weak Military", but none of the Altarian Republic's racial abilities indicate better research (unless I don't really understand what Creativity +30 means).
The Terran Alliance boasts "Strong Diplomacy" and "Weak Military". But the Alliance's racial abilities don't say anything about diplomacy. There must be something I'm missing here

I'm probably not understanding something - could someone explain?
