Does Idle production eat credits?
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GalCiv2 Forums
In gal civ 1, if you put a third of your spending towards miltary manifacturing but were only building in handful of bases, you still spent teh full amout as if you were builiding everywhere. There was no incentive not to have some cheesy item being built on those other colonies, since you were wasting credits otherwise.
However, it seems that if only half my planets are cranking out military projects, either they each get more money and thus produce faster at those planets while the idle planets spend nothing, or that I simply spend less send the idle planets aren't consuming credits to build.
Anyone know if gal civ 2 works either way? I know research points carry over from previous posts, I was just wondering if economic costs have developed to not count idle planet production.
However, it seems that if only half my planets are cranking out military projects, either they each get more money and thus produce faster at those planets while the idle planets spend nothing, or that I simply spend less send the idle planets aren't consuming credits to build.
Anyone know if gal civ 2 works either way? I know research points carry over from previous posts, I was just wondering if economic costs have developed to not count idle planet production.
Sorry I don't know the answer, but since I want to know too, I thought I'd bump it.
