Game Creation Error

It must be a tech error...but where?!?!?

By on June 22, 2012 10:50:08 PM from GalCiv II Forums GalCiv II Forums

Galacticrul...

Join Date 06/2010
+3

http://pastebin.com/yGMC4GsW

thats my debug file.

all i can say is that it is more than likely the adamantium armor tech in one of the tech trees...

7 Replies
Search this post
Subscription Options


Reason for Karma (Optional)
Successfully updated karma reason!
June 22, 2012 11:19:21 PM from Stardock Forums Stardock Forums

Generally failing when loading mods indicates a syntax error in the XML or techs out of order. If it's the latter though there's not really any way but to review it manually.

Reason for Karma (Optional)
Successfully updated karma reason!
June 23, 2012 1:17:16 PM from GalCiv II Forums GalCiv II Forums

hmmm.....well, i think i might have the solution....ill get back to you soon.

 

EDIT:

my solution did not work.

Reason for Karma (Optional)
Successfully updated karma reason!
June 27, 2012 10:30:43 AM from GalCiv II Forums GalCiv II Forums

ok, as it turns out, the error resides in these guns:

    <Weapon Name="Teslagun">
        <DisplayName>Tesla Gun I</DisplayName>
        <Class>B</Class>
        <Type>4</Type>
        <Size>10</Size>
        <SizeMod>2</SizeMod>
        <Cost>50</Cost>
        <Damage>15</Damage>
        <Model>s0_disruptor0</Model>
        <Thumbnail>s0_disruptor0</Thumbnail>
        <Description>Instead of using inefficient beams, the Tesla Gun arcs electricity directly to the hull/shields of the enemy ship, and electrocutes the crew/overloads the shield generator</Description>
        <Category>Beam</Category>
        <Behavior>Beam</Behavior>
        <Tech_Requirement>Tesla Gun</Tech_Requirement>
        <Animation>tesla.X</Animation>
        <FrameCount>20</FrameCount>
        <LaunchFrame>0</LaunchFrame>
        <ImpactFrame>1</ImpactFrame>
        <AttackSound>tesla arc</AttackSound>
        <ScaleWidthPercent>50</ScaleWidthPercent>
        <FlavorText0>Electrical arc based energy weapon. Inventor - Nicola Tesla.</FlavorText0>
        <FlavorText1>Electrical arc based energy weapon. Inventor - Nicola Tesla.</FlavorText1>
        <FlavorText2>T-1 Electrical Arc Energy Weapon.</FlavorText2>
        <FlavorText3>Kli'Kitar Electronic Death weapon.</FlavorText3>
        <FlavorText4>Enemy pain screamer.</FlavorText4>
        <FlavorText5>Primitive powerful energy beam.</FlavorText5>
    </Weapon>
    <Weapon Name="Teslagun2">
        <DisplayName>Teslagun2</DisplayName>
        <Class>B</Class>
        <Type>4</Type>
        <Size>8</Size>
        <SizeMod>2</SizeMod>
        <Cost>60</Cost>
        <Damage>15</Damage>
        <Model>s0_disruptor0</Model>
        <Thumbnail>s0_disruptor0</Thumbnail>
        <Description>Instead of using inefficient beams, the Tesla Gun arcs electricity directly to the hull/shields of the enemy ship, and electrocutes the crew/overloads the shield generator</Description>
        <Category>Beam</Category>
        <Behavior>Beam</Behavior>
        <Tech_Requirement>Tesla Gun2</Tech_Requirement>
        <Animation>tesla.X</Animation>
        <FrameCount>20</FrameCount>
        <LaunchFrame>0</LaunchFrame>
        <ImpactFrame>1</ImpactFrame>
        <AttackSound>tesla arc</AttackSound>
        <ScaleWidthPercent>50</ScaleWidthPercent>
        <FlavorText0>Electrical arc based energy weapon. Inventor - Nicola Tesla.</FlavorText0>
        <FlavorText1>Electrical arc based energy weapon. Inventor - Nicola Tesla.</FlavorText1>
        <FlavorText2>T-2 Electrical Arc Energy Weapon.</FlavorText2>
        <FlavorText3>Kli'Kitar Electronic Death weapon.</FlavorText3>
        <FlavorText4>Enemy pain screamer.</FlavorText4>
        <FlavorText5>Primitive powerful energy beam.</FlavorText5>
    </Weapon>
    <Weapon Name="Teslagun3">
        <DisplayName>Teslagun3</DisplayName>
        <Class>B</Class>
        <Type>4</Type>
        <Size>6</Size>
        <SizeMod>2</SizeMod>
        <Cost>70</Cost>
        <Damage>20</Damage>
        <Model>s0_disruptor1</Model>
        <Thumbnail>s0_disruptor1</Thumbnail>
        <Description>Instead of using inefficient beams, the Tesla Gun arcs electricity directly to the hull/sheilds of the enemy ship, and electricutes the crew/overloads the sheild generator</Description>
        <Category>Beam</Category>
        <Behavior>Beam</Behavior>
        <Tech_Requirement>Tesla Gun3</Tech_Requirement>
        <Animation>tesla.X</Animation>
        <FrameCount>20</FrameCount>
        <LaunchFrame>0</LaunchFrame>
        <ImpactFrame>1</ImpactFrame>
        <AttackSound>tesla arc</AttackSound>
        <ScaleWidthPercent>50</ScaleWidthPercent>
        <FlavorText0>Electrical arc based energy weapon. Inventor - Nicola Tesla.</FlavorText0>
        <FlavorText1>Electrical arc based energy weapon. Inventor - Nicola Tesla.</FlavorText1>
        <FlavorText2>T-3 Electrical Arc Energy Weapon.</FlavorText2>
        <FlavorText3>Kli'Kitar Electronic Death weapon.</FlavorText3>
        <FlavorText4>Enemy pain screamer.</FlavorText4>
        <FlavorText5>Primitive powerful energy beam.</FlavorText5>
    </Weapon>
    <Weapon Name="Teslagun4">
        <DisplayName>Teslagun4</DisplayName>
        <Class>B</Class>
        <Type>4</Type>
        <Size>4</Size>
        <SizeMod>2</SizeMod>
        <Cost>80</Cost>
        <Damage>20</Damage>
        <Model>s0_disruptor2</Model>
        <Thumbnail>s0_disruptor2</Thumbnail>
        <Description>Instead of using inefficient beams, the Tesla Gun arcs electricity directly to the hull/sheilds of the enemy ship, and electricutes the crew/overloads the sheild generator</Description>
        <Category>Beam</Category>
        <Behavior>Beam</Behavior>
        <Tech_Requirement>Tesla Gun4</Tech_Requirement>
        <Animation>tesla.X</Animation>
        <FrameCount>20</FrameCount>
        <LaunchFrame>0</LaunchFrame>
        <ImpactFrame>1</ImpactFrame>
        <AttackSound>tesla arc</AttackSound>
        <ScaleWidthPercent>50</ScaleWidthPercent>
        <FlavorText0>Electrical arc based energy weapon. Inventor - Nicola Tesla.</FlavorText0>
        <FlavorText1>Electrical arc based energy weapon. Inventor - Nicola Tesla.</FlavorText1>
        <FlavorText2>T-4 Electrical Arc Energy Weapon.</FlavorText2>
        <FlavorText3>Kli'Kitar Electronic Death weapon.</FlavorText3>
        <FlavorText4>Enemy pain screamer.</FlavorText4>
        <FlavorText5>Primitive powerful energy beam.</FlavorText5>
    </Weapon>
    <Weapon Name="Teslagun5">
        <DisplayName>Teslagun5</DisplayName>
        <Class>B</Class>
        <Type>4</Type>
        <Size>2</Size>
        <SizeMod>2</SizeMod>
        <Cost>90</Cost>
        <Damage>25</Damage>
        <Model>s0_disruptor0</Model>
        <Thumbnail>s0_disruptor0</Thumbnail>
        <Description>Instead of using inefficient beams, the Tesla Gun arcs electricity directly to the hull/sheilds of the enemy ship, and electricutes the crew/overloads the sheild generator</Description>
        <Category>Beam</Category>
        <Behavior>Beam</Behavior>
        <Tech_Requirement>Tesla Gun5</Tech_Requirement>
        <Animation>tesla.X</Animation>
        <FrameCount>20</FrameCount>
        <LaunchFrame>0</LaunchFrame>
        <ImpactFrame>1</ImpactFrame>
        <AttackSound>tesla arc</AttackSound>
        <ScaleWidthPercent>50</ScaleWidthPercent>
        <FlavorText0>Electrical arc based energy weapon. Inventor - Nicola Tesla.</FlavorText0>
        <FlavorText1>Electrical arc based energy weapon. Inventor - Nicola Tesla.</FlavorText1>
        <FlavorText2>T-5 Electrical Arc Energy Weapon.</FlavorText2>
        <FlavorText3>Kli'Kitar Electronic Death weapon.</FlavorText3>
        <FlavorText4>Enemy pain screamer.</FlavorText4>
        <FlavorText5>Primitive powerful energy beam.</FlavorText5>
    </Weapon>

Reason for Karma (Optional)
Successfully updated karma reason!
June 28, 2012 6:44:30 AM from GalCiv II Forums GalCiv II Forums

Do you actually have a tesla.X animation then?

Reason for Karma (Optional)
Successfully updated karma reason!
June 28, 2012 8:47:43 AM from GalCiv II Forums GalCiv II Forums

yes.

Reason for Karma (Optional)
Successfully updated karma reason!
July 23, 2012 3:32:21 PM from GalCiv II Forums GalCiv II Forums

i hate to bump this, but has anyone got the solution?

Reason for Karma (Optional)
Successfully updated karma reason!
September 1, 2012 7:46:49 PM from GalCiv II Forums GalCiv II Forums

Quoting Galacticruler5000,
i hate to bump this, but has anyone got the solution?

Reason for Karma (Optional)
Successfully updated karma reason!
Stardock Forums v1.0.0.0    #108436  walnut3   Server Load Time: 00:00:00.0000219   Page Render Time: