64 bit gaming finally takes off

from EA

By on May 21, 2012 2:31:21 PM from Stardock Forums Stardock Forums External Link

Savyg

Join Date 09/2004
+12

Righteous.

 

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May 25, 2012 1:13:02 PM from Elemental Forums Elemental Forums
Exactly. We can't have everything so we should have that which serves the purpose best.
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May 25, 2012 1:19:32 PM from Elemental Forums Elemental Forums
Let me put this in another way. You have 4 bucks. An ice-cream costs 2 a cherry 3. You want the ice-cream more, but you buy the cherry and complain you didn't have enough money. Now change the words: red capes on campaign map = cherry, some other feature = ice-cream, money = memory. That's a design decision. Sure it would be best to have 5 bucks, but if you only have 4, you need to pick where to use it.
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May 25, 2012 1:47:10 PM from GalCiv II Forums GalCiv II Forums

The argument could be made that if you keep offering cherries or ice-cream, there's no incentive to have them together.

Also, food metaphors are wrong and you should be ashamed.

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May 25, 2012 1:48:01 PM from Stardock Forums Stardock Forums

Quoting Vallu751,
Exactly. We can't have everything so we should have that which serves the purpose best.

We CAN have everything!  Just as soon as we ditch 32 bit.  That is the point.

Hell, by your own analogies, 32 bit is what we're choosing to get rid of so that we can have everything else.

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May 25, 2012 2:25:41 PM from Elemental Forums Elemental Forums
Very well, I now see the light 64 bit it is then, others can eat cake! Sorry about yet another food analogy, MarvinKosh
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May 26, 2012 2:54:45 PM from Elemental Forums Elemental Forums

AD topic - Minecraft is significantly faster when run under 64bit Java, with large enough memory available. Too bad Dwarf Frotress cannot, and will not be able to take advantage of 64bit systems.

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May 27, 2012 11:20:26 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Honestly I personally don't really care if a game is 64 bit or 32 bit. I see a 32 bit as a good way for me to multitask. At least I know that the remaining ram can be used to run other programs instead gobling up all of remaining ram, whatever I am not using. I think these days it is all about the graphics card, Since graphics cards has like a max of 2 gb unless you go insane on your graphics card with 7gb of ram, 4gb is pretty sufficient, remember graphics cards pump out numbers and ram does logic.

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May 28, 2012 12:25:57 AM from Stardock Forums Stardock Forums

Quoting ice27828,
I see a 32 bit as a good way for me to multitask. At least I know that the remaining ram can be used to run other programs instead gobling up all of remaining ram, whatever I am not using.

64 bit apps do use more memory but they don't magically use all of it.  They use as much as the game needs, just like 32 bit apps.

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May 28, 2012 12:43:03 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Frogboy,
This is incredibly important to the industry.

Not having access to more memory is very limiting these days.

For instance, for those of you who have read Elemental: Destiny's Embers, you know that the Fallen aren't just "big humans".  They are, effectively, a collection of fantasy archetypes.  The Ironeers are supposed to be dwarves.  

But we can't have lots of equally equippable body types because we can't fit it in memory. Obviously budget is a limiter as well but FE has, effectively, an unlimited budget. What we don't have is unlimited memory. 

 

How much would it theoretically cost to make a 64-bit Iron engine? 

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