Asa Race Mod/Windows 7 Problem?

By on May 3, 2012 7:47:21 PM from GalCiv II Forums GalCiv II Forums

dschaf

Join Date 05/2008
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Earlier I had posted about my troubles making my own modified race, and how I could not get it to work.  So I decided to try an established modified race, the Asa Race Mod 1.9 from the Library.  I had no problems putting it in C:\Program Files (x86)\Stardock Games\Galactic Civilizations II - Ultimate Edition\Twilight\Mods but when I started the game, much like on my own attempts it did not replace the customized race.

 

I'm just checking to see if this is a known problem with Windows 7 because I figured that the admins wouldn't have allowed a mod to go into the Library that didn't work, so I'm trying to figure out why I'm having this kind of problem.

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May 3, 2012 7:54:42 PM from GalCiv II Forums GalCiv II Forums

Ohh, and the Asa.bat to copy and rename all of the ship components also fails to work, even when granting it administrator permissions.

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May 3, 2012 8:19:56 PM from Stardock Forums Stardock Forums

much like on my own attempts it did not replace the customized race.

The saved custom race files in My Documents/My Games/GC2TwilightArnor will override any changes or mods to the actual data files. Clear those out and the mods should show through.

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May 3, 2012 8:40:44 PM from GalCiv II Forums GalCiv II Forums

The saved custom race files in My Documents/My Games/GC2TwilightArnor will override any changes or mods to the actual data files. Clear those out and the mods should show through.

 

Ahhh, yes, this was it.  Thank you very much!

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