Reasons Why Sins Rebellion May Be Cancelled

By on June 8, 2011 10:48:45 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

bluesuns

Join Date 02/2010
0

1. Same engine, same problems

2. Poor numbers in pre-orders show lack of interest

3. No Steam support will hurt sales prospect

4. More factions increase unbalance in already unbalanced game which may delay launch even further and put a pinch on funding

5. Past patches have been underwhelming; could increase pirating of sequel since players will think the game will never be balanced in a meaningful way

6. Sins is too slow in multiplayer. If multiplayer continues to move at a glacial pace, less reason to buy a legitimate copy of the game

Locked Post   |   14 Replies
Search this post
Subscription Options


Reason for Karma (Optional)
Successfully updated karma reason!
June 8, 2011 11:09:04 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

7. Fools like you.

 

Reason for Karma (Optional)
Successfully updated karma reason!
June 8, 2011 11:12:54 AM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

I lol'd.

Reason for Karma (Optional)
Successfully updated karma reason!
June 8, 2011 12:00:33 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Your key point is right here:

6. Sins is too slow in multiplayer. If multiplayer continues to move at a glacial pace, less reason to buy a legitimate copy of the game

 

For all of us who love the work that these guys do and have supported this game since it's early betas many years ago, do us a favor and either buy the game or stop playing it.  If you do continue to play it, then by all means then send in your questions and comments to the devs- they do listen

Reason for Karma (Optional)
Successfully updated karma reason!
June 8, 2011 12:00:33 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

For more laughs, check out:

http://forums.sinsofasolarempire.com/409276/

Reason for Karma (Optional)
Successfully updated karma reason!
June 8, 2011 12:05:06 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

bluesuns =

Reason for Karma (Optional)
Successfully updated karma reason!
June 8, 2011 12:30:20 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Quoting Kitkun,
7. Fools like you.

 


Reason for Karma (Optional)
Successfully updated karma reason!
June 8, 2011 12:47:38 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

So we have the fool  who thinks his trolling will have an impact   but is really just a pathetic pirate of the game? 

 

Reason for Karma (Optional)
Successfully updated karma reason!
June 8, 2011 2:45:29 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums


1. Same engine, same problems

Actually, the lag in online multiplayer has improved dramatically with the most recent patch.

2. Poor numbers in do pre-orders show lack of interest.

It's difficult to take pre-order numbers seriously since only fools do full-priced pre-orders.  Besides, the game is going to (presumably) be marketed to people who have never heard of or played Sins before.

3. No Steam support will hurt sales prospect

I suspect that people who are interested in the game and who have the ability to use Steam can figure out how to use Impulse.

4. More factions increase unbalance in already unbalanced game which may delay launch even further and put a pinch on funding

It's fairly well-balanced.  There are pro players out there who specialize in each faction and who can kick your ass regardless of which faction you're playing.

6. Sins is too slow in multiplayer. If multiplayer continues to move at a glacial pace, less reason to buy a legitimate copy of the game

WTF are you talking about?  Your average 5v5 only goes for about one hour, thirty minutes.

Reason for Karma (Optional)
Successfully updated karma reason!
June 8, 2011 2:48:09 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

3. No Steam support will hurt sales prospect

Like it has in the past? Oh wait, it didn't.

Reason for Karma (Optional)
Successfully updated karma reason!
June 8, 2011 3:18:10 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Some people just like to be pessimistic. I am more concerned about the abysmal AI that can hardly handle using and countering things like starbases and mines (i.e. suciding on starbases and Aerias only minelaying), and the quirky diplomacy system, than the OP's nonsense.

Point 4 is kind of weak, considering Loyalist and Rebel is a tech choice for the original factions as it has been described by the dev's cryptic responses.

Reason for Karma (Optional)
Successfully updated karma reason!
June 8, 2011 3:25:42 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

bluesuns =

 

Reason for Karma (Optional)
Successfully updated karma reason!
June 8, 2011 4:08:04 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Rage Much?

Reason for Karma (Optional)
Successfully updated karma reason!
June 8, 2011 4:16:45 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Rage Much?

Yes

 

Reason for Karma (Optional)
Successfully updated karma reason!
June 8, 2011 4:24:29 PM from Sins of a Solar Empire Forums Sins of a Solar Empire Forums

Why didnt yall tell me we are trolling a troll?!?!?! Ive missed all the fun. [e digicons]:'([/e]

 

Reason for Karma (Optional)
Successfully updated karma reason!
Stardock Forums v1.0.0.0    #108436  walnut3   Server Load Time: 00:00:00.0000344   Page Render Time: