Fleet battle - a DRAW!

By on June 2, 2010 10:12:32 AM from GalCiv II Forums GalCiv II Forums

Zarnick

Join Date 11/2008
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   The fleet battle stats show a draw then reverted to the galaxy map,  automatically continuing in "don't show fleet battles" mode where my surviving  ships destroyed the final Thalan ship.  We deserved to win,  we fired more shots!  I had another draw later in the same game.

  I called my ships "Galleon" because they were slow but heavily armoured medium hulls;  I had acquired some advanced armour technologies,  that made this 88% armour/12% attack design relatively cheap.

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June 3, 2010 11:56:44 PM from GalCiv II Forums GalCiv II Forums

trippy

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June 5, 2010 5:34:26 AM from GalCiv II Forums GalCiv II Forums

That's bizarre. You should post that as a bug report. It's especially weird because the results indicate you destroyed all three Thalan ships.

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June 5, 2010 12:44:24 PM from GalCiv II Forums GalCiv II Forums

Never seen that before. Wild. A question: what difficulty level was this on?

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June 7, 2010 11:40:06 AM from GalCiv II Forums GalCiv II Forums

Draws result when both sides have fired a large number of times without either being victorious.  Consequently it goes into sudden death with, as you can see above, each ship firing for much more damage than usual until one side is completely eliminated.

At least, I think that's what is going on there.

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June 7, 2010 6:21:41 PM from GalCiv II Forums GalCiv II Forums

Difficulty level: "Painful".

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June 10, 2010 11:44:16 AM from GalCiv II Forums GalCiv II Forums

It's because the Thalans had Battleships, while you had frigates. Battleships can take a good bit more damage then your frigates despite the defense upgrades. Happens to me all the time.

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June 10, 2010 11:17:50 PM from GalCiv II Forums GalCiv II Forums

Quoting spyker92,
It's because the Thalans had Battleships, while you had frigates. Battleships can take a good bit more damage then your frigates despite the defense upgrades. Happens to me all the time.

Yes, but the thing is, the Thalans clearly lost. They're listed as having 0 ships, having lost 3 (out of 3) ships, and all three of their ships are marked as destroyed. So why is it counted as a draw?

My theory would be that it had to do with how long the battle lasted - the report lists over 1300 shots as having been fired. Maybe if a battle goes on long enough it's declared a draw and finishes on the galactic map as described in the OP.

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November 2, 2010 10:23:52 PM from GalCiv II Forums GalCiv II Forums

Now I've experienced a draw, too.

The game then returned to the main screen where I saw the Persuader (the Korx ship) was still alive with 12 hp. I had to attack it again to finish it off.

Thanks to tech inflation and "slow" tech speed, defenses in this game were always much higher then attack. All of the Korx ships of this class (which I always renamed as they never went in fleets) were particularly tough to kill. My guess is that when a battle lasts long enough, it's automatically declared a draw. Thanks to TOA tech inflation hitting weapons worse then anything else, I have a feeling this may become more common.

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February 3, 2011 1:06:05 PM from GalCiv II Forums GalCiv II Forums

IMO it is as qrtxian suspects -- it is called a DRAW even if it does resolve in the tiebreak when damage figures ramp up, i.e. despite the fact that one side wins eventually, it is called what it is at the onset of tiebreak.

Rational: Many shots have scored a 0 (787 shots total only 93hp, *whack* to say the least), and then out of the blue 13hp with one shot! That doesn't happen without a rule shift (reminds me of good old "Sudden Death" in Worms2).

However, the "DRAW" title is a bug. There's no denying.
~Beast

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