The futurama mods back and better than ever

By on June 2, 2009 1:51:14 PM from GalCiv II Forums GalCiv II Forums

foxthree

Join Date 06/2007
+11

Well after alot of work its almost ready heres what to expect in the mod

11 Ship Styles

A new tech tree

New Troop Modules

Better event Movies

New music

New events

70 planet improvements

new invasion tactics

And alot more changes

heres alist of the races

DOOP.   OMICRONIAN EMPIRE  Amphibis Confederation   Osirens of the Sun  Trisolan Empire League of Robots  Neutral Star League  Cycloptra Federation HGB Nibbleronian Republic  Brain Spawn  Decapodians Consortium  

 

Heres A screen shot of it

new special ability's couldint change what they do just the name.

Wait theres more

shots of the techs

More on the races

Before you complain im fixing the logos.

And last but not least the improvements will show more ingame stuffonce ive done the xml for them.

Well thats all enjoy

 

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June 3, 2009 1:59:44 AM from GalCiv II Forums GalCiv II Forums

Prolific, you say?!

Pfffftttt, even i can't mod as fast as this guy does.

(PS; Don't forget to change Doop's logo!)

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June 3, 2009 1:08:11 PM from GalCiv II Forums GalCiv II Forums

Don't worry im already on it I'll update regualy but thanks I thought there be more post considing how many people are waiting on this mod.

 

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June 5, 2009 5:01:20 PM from GalCiv II Forums GalCiv II Forums

me wants it tooo

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June 7, 2009 9:36:56 PM from GalCiv II Forums GalCiv II Forums

Kif and Zoidburg are civ leaders?

It's about time they got some respect.

 

Are you adding minor races as well? Because you can't have a League of Robots without an evil off-shoot that has an equally evil leader.

Emperor Clamps, anyone?

 

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June 12, 2009 9:38:22 PM from GalCiv II Forums GalCiv II Forums

yes

Quoting General Homsar,
Kif and Zoidburg are civ leaders?

It's about time they got some respect.

 

Are you adding minor races as well? Because you can't have a League of Robots without an evil off-shoot that has an equally evil leader.

Emperor Clamps, anyone?

 

Yes im adding minor races heres a list

Neptunians

Head knights

Globetrotters

Killbots

Space Pirates

Mutants

Robot Mafia

If there are any request for minors i'll add them to the list Im also including the race from the sun as a non playble major.

 

 

 

 

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June 13, 2009 4:19:28 PM from GalCiv II Forums GalCiv II Forums

Im also including the race from the sun as a non playble major.

This mod has its own version of the Dread Lords = EPIC WIN.

 Karma for you.

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June 14, 2009 5:31:01 PM from GalCiv II Forums GalCiv II Forums

ETA on release?

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June 15, 2009 4:13:34 AM from GalCiv II Forums GalCiv II Forums

Im pushing for the end of summer im halting all my other mods  until its completion.

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June 19, 2009 2:18:31 PM from GalCiv II Forums GalCiv II Forums

Actualy theres been a change in the release date im relesing it to coinside the airing of the new season to make that much more funny.   

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August 1, 2009 12:40:19 PM from GalCiv II Forums GalCiv II Forums

Hi people Iv'e been busy with the futurama mod done much work first thing is ive added about 5 more techs to the research victory.I got tired of the minor races researching it than I have to wipe them out in order to keep them from winning.Also added about ten more improvements to boot you should be quite happy with it.

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August 7, 2009 12:31:29 AM from Stardock Forums Stardock Forums

I just starting to look for mods and am loving the idea of a futurama universe..

Looking forward to it. Keep Up the Great work and thanks in advance for sharing

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October 8, 2009 3:18:47 PM from GalCiv II Forums GalCiv II Forums

the futurama mod comes to TA its easier to make ships with TA but im still releasing the DA version just without ships.

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October 15, 2009 12:53:25 PM from GalCiv II Forums GalCiv II Forums

Any new ETA?  I WANNA PLAY!!

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October 15, 2009 7:04:26 PM from GalCiv II Forums GalCiv II Forums

if any of you guys are good at making custom shipstyles you can beta the mod i really really suck at making custom shipstyles.Please help me in that department thats the only problem I have.

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May 18, 2010 4:24:37 PM from GalCiv II Forums GalCiv II Forums

the mod now coming to TA the DA will still be released just without ships stay tuned for more updates.

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June 14, 2010 12:57:52 PM from GalCiv II Forums GalCiv II Forums

it would be cool with st. nick in there

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June 8, 2012 10:44:07 AM from GalCiv II Forums GalCiv II Forums

Has this Futurama mod been released?

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