The High Resolution Graphics Mod V2.0 for Twilight of the Arnor

Available Now!

By on June 29, 2008 6:10:12 PM from Stardock Forums Stardock Forums

LogicSequence

Join Date 03/2003
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I am very pleased to announce that the High Resolution Graphics Mod V2.0 for Twilight of the Arnor (download) has finally arrived!  Yes, the long wait is finally over!  HRGM2 is the sequel to one of the most popular mods for Galactic Civilizations II: Dark Avatar ever made!  HRGM2 is designed to outshine and outperform HRGM 1.2 in every way.  The basic premise of HRGM2 is the same as that of it's predicessor, to enrich and enhance the graphical experience of Galactic Civilizations with richly detailed high resolution graphics and textures, styled in the same visual theme as the game itself.  HRGM2 does this like never before!

Sample Screenshots:

With over 230 graphics and texture files, almost double the amount in the previous version, and several new and exciting features, HRGM2 is set to be a worthy successor to HRGM, and to become one of the most popular mods for Twilight of the Arnor!  Almost 6 months in the making, HRGM2 is one of the most stunning graphical enhancements made for Twilight of the Arnor.  You won't see unpolished edges, loud obnoxious graphics, or textures that seem like they were made for something else.  HRGM2 was designed specifically to fit the visual theme of the game, by someone who actually worked on the game!  Yours Truly.

Having designed most of the planetary textures for Twilight of the Arnor, i was in a unique position to create a graphical mod that would bring you high resolution versions of the textures made for the game, as well as all-new content not available in Twilight of the Arnor!  When i tell you this mod is loaded with eye candy, it's no exaggeration. 

The High Resolution Graphics Mod V2.0 for Twilight of the Arnor does the following:
> Enhances the textures for all the races' homeworlds.
> Adds new high resolution textures for secondary habitable planets in home star systems.
> Adds new and completely unique high resolution textures to all of the planets in home star systems.
> Replaces all Class 0 planet textures with high resolution versions, and adds over 100% more Class 0 planet textures!
> Replaces planetary ring and moon textures with new and original high resolution versions.
> Replaces planetary cloud textures with new and original high resolution versions.
> Replaces all nebula backgrounds with brand new, original high-res versions.
> Enhances the animated and static star graphics.
> Adds colored star light from different colored stars.
> Replaces various menu backgrounds in the game with easier-to-read versions.
> Changes the default UI and race color settings for each race to make them more distinguishable on the mini-map.
> Replaces the default Twilight planet textures with their high resolution versions.
> Adds many new and original planet textures only available in this mod.
> Nearly DOUBLE the amount of textures from HRGM v1.2!
> Textures optimized to take up the least amount of memory possible!

Now, enough with the introduction, what are you waiting for?  Go and download!


EXTRA SCREENSHOTS:

View the entire gallery here.


FAQ:

Q: How do I install the mod?

A: Follow the download links to the Download section of I-Mod Productions, where the mod is hosted. Download the file. Unzip the contents to your desktop or a temporary directory. Double-click the unzipped HRGMod2.0_Setup.exe file and follow the on-screen instructions.

Q: Is HRGM2 metaverse compatible?

A: YES! There is an option in the installer to choose a metaverse-compatible version of the mod. PLEASE NOTE: Due to the nature of the mod, if you choose the metaverse compatible version, YOU WILL NOT be receiving the FULL mod, but only the parts of the mod that will work with metaverse! To install the full mod and enjoy the best experience possible, you should choose to install the full version.

Q: Can i install both the full version of the mod AND the metaverse-compatible version?

A: Yes.

Q: In the mod description, it says that you included new race color schemes, as in the UI color, ship colors, easier-to-read mini map colors, etc.. But i don't see any of that. What's wrong?

A: You will need to delete your race config files in ...\My Documents\My Games\GC2TwilightArnor in order to see these changes.

Q: The mod doesn't seem to be working right! What's wrong?

A: Try going to ...\My Documents\My Games\GC2TwilightArnor and deleting or renaming your prefs.ini file and see if that doesn't solve your problem.

Q: I don't have a high resolution monitor, so this mod is worthless to me right?

A: ABSOLUTELY NOT! The resolution of your monitor has nothing to do with the high resolution textures in this mod. You can use this mod with almost any monitor resolution.

Q: Won't this mod take up a lot of memory and slow down the game?

A: It will take up more memory than a default game yes, and it may even slow down the game on older computers. However it is a trade-off for better graphics. I have had no problems with games up to gigantic in size. However it is possible you may run into problems with immense galaxies in the late game.

 


LINKS:

DOWNLOAD

GALLERY

I-MOD FORUM THREAD

GALCIV II LIBRARY ENTRY


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November 23, 2008 10:33:37 PM from Stardock Forums Stardock Forums

I followed the directions and with knowing that the actual text was missing in the change mod option, just scrolled down and voila..there was the directory. I adjusted the settings as recommended in the read me file and restarted the game. What an AMAZING difference. Well done...it is terrific!

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February 1, 2009 8:26:04 PM from GalCiv II Forums GalCiv II Forums

Logic it would be appreciated if you uploaded the mod somewhere else as well, as the activation mail for registering and downloading the mod at I-mod, is taking forever and I can't enjoy your mod

 

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February 2, 2009 2:19:39 AM from GalCiv II Forums GalCiv II Forums

i gotta agree, logic. i-mod's done some great stuff, but the registration is a god-awful PITA.

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April 30, 2009 9:24:33 AM from GalCiv II Forums GalCiv II Forums

Edit: I found the answer to my question elsewhere.

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May 2, 2009 2:33:37 AM from GalCiv II Forums GalCiv II Forums

I was really excited about this, and then I remembered I only play in the strategic view anyway.

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May 2, 2009 9:29:43 AM from GalCiv II Forums GalCiv II Forums

I usually play in strategic view, but I zoom in frequently enough that it's worth it.

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April 17, 2010 3:21:28 PM from GalCiv II Forums GalCiv II Forums

I just downloaded this mod from the official link and opened it, my AVG virus scanner went nuts reporting multiple threats inside the download...what's up with that?

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May 29, 2010 2:07:16 AM from GalCiv II Forums GalCiv II Forums

False positive.  MSE didn't find anything when I downloaded it.

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May 29, 2010 8:28:06 PM from GalCiv II Forums GalCiv II Forums

Now I wish I could get it to install in Windows 7 64 bit.  Double clicking the exe does nothing.

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June 2, 2010 8:16:49 AM from Stardock Forums Stardock Forums

I have GCII The Ultimate Ed and I'm trying to activate the High Resolution Mod V2.0 by Logic Sequence. I have it installed and can view the files in the Mods folder, but when I try to find the Mod in the Mod List directory, it is not there.

What am I doing wrong?

 

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June 2, 2010 11:57:07 AM from GalCiv II Forums GalCiv II Forums

I'm not sure of the file structure of the Ultimate Edition, but when I installed the DA version of the Hi-Res mod it installed it in a strange spot. I just copied the Mods folder it created back into the Dark Avatar directory and it showed in game then. If your using the TA version you may have to do the same, just put it in the Twilight folder.

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June 4, 2010 3:21:13 PM from GalCiv II Forums GalCiv II Forums

Link just takes you to a registration page and after you register you do not have permission to go to the Download page!

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June 9, 2010 8:42:39 PM from Stardock Forums Stardock Forums

Downloaded it twice and AVG came up with a Unwanted program alert....

I see its been said to be a false positive so I hit ignore however for some reason the file isnt where I saved it to.

There is a link in recent doco's to it however when I hit that it tells me it can be found and if I want to browse for it.

It seems like its worthwhile getting but Im not gonna jump through hoops in order to use it.

Is there an easy way around this??? Im sure Im not the only one that has experianced this with using AVG.

Cheers

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September 27, 2010 9:38:54 PM from GalCiv II Forums GalCiv II Forums

I've also posted in the 'modding forum' about my inability to get this to work in win7 ultimate edition.

Any chance of a fix or something?

Look forward to any advice on this as I really want it to work.

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