This week we should be relatively feature complete for The Political Machine 2008. We're pretty happy with how it's turning out. The first edition we did was a pretty good game, but it wasn't really well polished and its replayability was limited (it was hard coded to 1 map with one set of data). The 2008 edition is just so much better in every way. I'll be glad to take Memorial Day off and so will the team. It's been a pretty rough month for all of us. I'll also be happy to get to spend some time on GalCiv. There's a number of tweaks and changes I want to put in there such as the research cost algorithms and I still want to release the expanded new manual.
Good to hear that development on The Political Machine 2008 is going well. It looks like a pretty interesting game.
Hope to hear some news on your turn-based Fantasy strategy game soon.
Waiting as patiently as I can for the latest version of Political Machine to hit. I'm looking forward to playing it as soon as I can get my hands on it
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