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Help please: How do you see a starbase's range of effect?
By
ZeratulTheDT
Posted May 12, 2008 01:23:30
Hey all,
Sorry if this has been asked before, but I'm at my wits end regarding starbases.
In Galciv 2 Dread Lords, there was a simple blue overlay showing the radius that a starbase effects. For example, for an economic starbase, the planet in question had to be within that radius to receive the economic bonus. At least, that's how I understand these radii.
However in Galciv 2 Dark Avatar, there is no visual range indicator. Granted, it tells you the range (something like 0.3 sectors) but that doesn't help when I want to simply look at the starbase and see if it's affecting the planet near it or not.
So: How do you see the radius that a starbase affects in Dark Avatar? Or does it affect the whole map now?
If not, how do I see a visual radius rather than just the text "0.3 sectors", with no notion of how big of a radius that is?
Thanks!
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Reply #1
Iztok Bitenc
Member No.
634,240
Karma
+9
May 12, 2008 02:53:39
Hi!
in Galciv 2 Dark Avatar, there is no visual range indicator
I see the area in my version of DA (1.8g). It was also never disabled. So it seems you have a problem with your comp. Have you updated the game and drivers?
BR, Iztok
Reply #2
kryo
Member No.
662,525
Karma
+49
May 12, 2008 11:11:50
In DA and TA, there should be a pretty obvious area delimited by a moving dashed line--it's much more visible than in DL. If you're not seeing that, there's something wrong (or you picked black as your race's color).
Reply #3
Zyxpsilon
Member No.
2,379,736
Karma
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May 12, 2008 14:09:00
On my end of things, this 'feature' is not really that obvious.
- Influence Starbases do have a semi-transparent variable overlays (per race colors) which indicates what radius they get.
- Economic bases too.
- When traveling constructors are selected, the "moving dashed lines" appear but as soon as a starbase gets built, this radius disappears.
- Other than the above three occasions, i don't have anything else to indicate other radius for bases built on rare resources.
- Ascension crystals bases once clicked also show this circle as semi-white colorings.
I have to wonder if options such as the 'show ship paths' or 'traders routes' has any influence on the interface behavior where common features get tied up in a general setting - but excluded for mining resources.
Reply #4
ZeratulTheDT
Member No.
3,050,368
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May 12, 2008 15:29:18
Ok, I figured out more details on what the problem is.
So you know, I have all the latest drivers and the game is fully updated.
When I build a starbase not on a resource (like, a regular economic starbase for example) I can see a radius like you said no problem.
However, when I build on a resource (say, the Military, Influence or Economy resource) I get no radius. There is no dotted moving line or colored perimeter.
Does this mean that mining starbases affect your entire civilization, or is it a bug?
Thank you!
Reply #5
Piznit
Member No.
2,764,822
Karma
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May 12, 2008 15:35:01
Well, mining starbases DO affect your entire civ, that part is true. Is your race color set as black, or some other color similar to the space behind it?
Reply #6
ZeratulTheDT
Member No.
3,050,368
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May 12, 2008 15:37:31
No. I am currently playing on the campaign, and my color as Drengin is red. As I mentioned though with regular starbases I DO see a moving dotted red line.
If mining starbases affect your entire civ though, I guess that explains why they don't have a radius.
Later!
Reply #7
kryo
Member No.
662,525
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May 12, 2008 15:58:21
Resource starbases don't have an AoE. The mined bonus is global.
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