True, might as well go all the way and determine which most helpful (new) shortcuts
(adding to the usual ones even if by the "cheat" session trick.) would need to be integrated directly to the main interface. (Btw, it really puzzles me that this type of idea
(tks, Stanley) hasn't been brought up sooner, or if it ever was!)
Anyhow, here's what i feel should probably make the cut in supplement to what's been mentioned above;
- Specific locations, some targets or/and preset rally points (although this one IS indirectly there!)... somehow defined as a configurable/extendable list (menu driven might be used too) where many key-items can get selected at ONCE and very rapidly. Not that far from the current ship/planets side panels, but with more versatile functions.
- Comparing immediate statistics for/from numerous categories; sometimes, i just want to have a quick glance at opponent's progress or simply determine the exact number of planets they have, their latest treasury variations represented in net BCs values, the relative winning conditions level attainable by my nearest competition, etc. Instead of bringing up the "Stats&Graphs" auto-cycler and having to estimate a general result
- Waypoint tags or some kind of "post-it" notes to indicate a few things about anything one may find necessary; say...
a) i set a goal to take over a race and the tactical plan requires a certain pattern of invasion to make it less costly or faster
i stick or install a series of tiny markers/flags/stars/dots/whatever directly ON the map for me to consult or be reminded about at times or within a steady group of strategic steps.
Then, those would be accessible via an interface button-like-shortcut... also.
Lots of other useful things may fit that request.