Try this for a good game of GCivII
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GalCiv2 Forums
Want a fun and challenging game? Try this. I am currently having a blast playing this scenario, which I call "Groovy Green Peace." Got ideas for fun and challenging games (set-up, scenario, etc)? post them here.
The setup:
Large galaxy. Abundant- stars, planets, habitable planets, asteroids, etc. Also abundant-races! Use 8 minor races and 9 major ones, including all the evil races (esp. the Yor), the Arcaens, and the Drath. Enable all victory conditions. Game difficulty level "tough", opponent difficulty level "intelligent" (trust me, you will be challenged enough!).
Tech-trading and super events "on."
Victory conditions--what sets this game apart from others--. Enable all victory conditions, but YOU can only win with diplomacy, research, or cultural conquest, and YOU MUST PRESERVE ALL RACES FROM EXTINCTION, and by any means necessary.
Your race: Choose what you want. I am using Torians/pacifist party with extra points in morale, social production, and diplomacy.
Stategy--I dont want to give too much away here, so Ill leave this thread up awhile before I say too much about how my game is going/went. But there are HUGE ramifications for trying to save everyone from everyone. I know what I am trying and what has worked and what hasn't, but I think anyone wanting to try this will most appreciate me not giving away ANY ideas about how to pull this off.
Role-play--You are the champion of the galaxy, and as such you should remember your goodness and your goal as you consider your ethical dilemas and which techs you trade.
Side-note: cultural assimilation does NOT equate to extinction.
It would be WAY COOL if anyone who is inspired to try this would post something about their experiences HERE
. Have fun saving the universe, good guys, and remember, ONLY KILL IN THE NAME OF LOVE.
Yours truly,
Boogly
The setup:
Large galaxy. Abundant- stars, planets, habitable planets, asteroids, etc. Also abundant-races! Use 8 minor races and 9 major ones, including all the evil races (esp. the Yor), the Arcaens, and the Drath. Enable all victory conditions. Game difficulty level "tough", opponent difficulty level "intelligent" (trust me, you will be challenged enough!).
Tech-trading and super events "on."
Victory conditions--what sets this game apart from others--. Enable all victory conditions, but YOU can only win with diplomacy, research, or cultural conquest, and YOU MUST PRESERVE ALL RACES FROM EXTINCTION, and by any means necessary.
Your race: Choose what you want. I am using Torians/pacifist party with extra points in morale, social production, and diplomacy.
Stategy--I dont want to give too much away here, so Ill leave this thread up awhile before I say too much about how my game is going/went. But there are HUGE ramifications for trying to save everyone from everyone. I know what I am trying and what has worked and what hasn't, but I think anyone wanting to try this will most appreciate me not giving away ANY ideas about how to pull this off.
Role-play--You are the champion of the galaxy, and as such you should remember your goodness and your goal as you consider your ethical dilemas and which techs you trade.
Side-note: cultural assimilation does NOT equate to extinction.
It would be WAY COOL if anyone who is inspired to try this would post something about their experiences HERE
. Have fun saving the universe, good guys, and remember, ONLY KILL IN THE NAME OF LOVE.Yours truly,
Boogly

