If there are only two civs alive, each has only one planet and both of those planets are in the same system, then if one civ blows up the solar system with a Terror Star, who wins?
To be asking such a question NOW, months before release, is pretty much a waste of bandwidth, young friend. The likelihood of it ever happening to anyone is something like getting struck by lightning while going into the lottery commission to collect your 1-player Mega-Millions payout, surviving to collect, then being hit in the street coming out by a pair of drag racing Model-T Fords.
Yea,,, I HATE when that happens.
Carriers would probably only be useful if someday the devs added stuff like, crew fatigue and moral for ships in space. Where they would need to be docked to keep their full battle strength or have to return to a friendly planet / starbase for a turn every so often.
With the new modules, especially the speed one, it seems that the effect will be the same as having carriers, even if they dont look like carriers.
Lol. IMO, carriers should have unlimited range and should be able to put all the tiny/small/medium fighters they carry into an unlimited-logistics battle force, with their carrying capacity being 100 tiny or 50 small or 20 medium ships. They could also have the capability of carrying up to 2 large/huge/cargo hulls that are not included as part of the battle fleet but are just being transported. They could also be used as a diplomatic deterrence by showing the ships they carry to be 20% more powerful than they are, and by reducing the chance of an AI resisting your actions in their sphere of influence.
Are the 'Terror Stars' gonna be one build only?
Because if the AI decided to build millions of the bastards, how the hell you gonna counter it?
And can you send a tiny little Star Fury on a suicide mission to destroy its exhaust port?
And, what kind of defenses will these beasts have or will they need to be escorted?
I don't think so. Instead of being '1 only', they'd probably be extremely expensive and extremely costly to maintain. They'll probably have some kind of Mk 5 Battle Stations and other special attack/defense modules, but starbases cannot defend themselves in the long run, and at 1 pc per week, this thing is just a starbase with a HyperDrive.
Of course you can send 1 Star Fury to attack it, but that would be suicidal. You do't get that degree of accuracy without researching 'the Force'.
They give you a third way of destroying the enemy: Dread Lords had Transports only, Dark Avatar brought along Spore Ships, and now, you have Terror Stars.
Are the TS's going to be like they were in GalcivI? Where you could soup the entire thing with all the starbase modules combined into one slow moving starbase? That would be powerful....but awesome.
It wouldn't be as powerful as late-game huge hulls are. It would be nice if they retained the range-extension and combat-assist capabilities of normal military starbases - that way, they'd be useful at any stage of the game.
A stupid question, but what happens to the planets when you blow up the sun with a terror star? Will they be destroyed, or slowly die? For example: If our sun blew up right now earth, mercury, and venus would be utterly destroyed. Mars might survive, but all the outer planets would still be present.
I hope the planets get converted into mine-able asteroids with the number of asteroids generated equaling the class of the destroyed planet. That would be some asteroid field! Of course, how does the Terror Star itself survive when planets can get destroyed?
Here's to hoping that you can cause the stars in an enemy's system to turn into black holes, or better yet Magnetars with the new Terror Stars!
That's ridiculous. Black holes aren't caused by supernovae, black holes are created when a star im
plodes with all the matter compressing under it's own gravity and becoming extremely dense, sucking in all surrounding matter and energy and becoming even denser. In supernovae, the star ex
plodes and it's matter gets blasted off to form small nebulae that may later form into a new star.