Reposting this here since A)
is relevant to the issue and I think would be a huge boon to all shipbuilders.
Would it be possible to implement a main menu shipyard? This shipyard would have all base hulls and jewelry available. All designs created through the main menu shipyard would be made available within any game started using the relevant base hull style once the appropriate hull tech is researched. Palette colors could be altered within the main menu shipyard for preview purposes.
This way we wouldn't need to access a saved game with the appropriate style selection and completed hull tech researched simply to play with the shipyard. In addition shipyard creations would be available in all games using the relevant base hull style instead of only games using both the individual race and relevant base hull style. The designs could be automatically saved in an entirely seperate folder to facilitate trading designs between players quickly and easily.
I got about one quarter of the way into designing a very complex and detailed hull before I realized it would only be made available in games using the same race and base hull style. The idea of recreating the design in full for each race is immensely daunting, needlessly inefficient, and theoretically unneccesary.
A button to clear all installed equipment. Weapons, defenses, and modules would all be removed with the click of one button assuming no attached hardpoints were utilized.
More camera control. I think the easiest implementation would be to allow the selection of hardpoints as the camera focus. You could then use all the default buttons/controls to adjust the camera around the selected hardpoint. The current default zoom/angle button could reset the camera to the original position.
The ability to choose a secondary palette upon race selection and the ability to choose between the two palettes for each piece of jewelry while designing through the shipyard. It would work like the size slider. Select the jewelry, move the slider to adjust size, select the primary or secondary palette. Once the jewelry is attached to a hardpoint the settings are locked. I really, really, really would like the ability to make certain pieces of attached jewelry stand out from the rest of the hull for visual impact.